Vicky Posted September 19, 2006 Share Posted September 19, 2006 [CENTER][COLOR=red][B][IMAGE HEAVY][/B][/COLOR] [IMG]http://img466.imageshack.us/img466/9938/imperialguarday1.png[/IMG][/CENTER] [COLOR=white]There are creatures alive the Universe older than any other species in existence, creatures whose blood is present in 65% of the Universe?s population. They are the God Fathers existence, a constant reminder that not everyone has to die. They can?t die; because they?ve lived so long reality has been kind of them and granted them the gift of Immortality. They are the Immortals, creatures who cannot die unless killed by one of their own. As time went by the slowly became forgotten in the Universe, their descendants took over and they even forgot their own name. All they knew was who they were and that millions of centuries of superiority had finally paid off. In the 65% of the Universe?s population, only 1% of that number inherit the gift passed down from the Immortals. One member of every species will develop the gift of immortality, they will rarely ever meet another one like themselves and they would most likely develop a second gift, a talent that they were able to develop over the years into something amazing. The Immortals were granted their gift after years of suffering, war and evolution. Sometimes, it didn?t seem fair that 1% of the Universe was allowed such a gift, and much more, just because of their blood line. It was even feared that the 1% would increase over time, rendering everything the Immortals had obtained an easy goal. When the Immortals, still hidden in the far reaches of the galaxy, heard about this they took action. [CENTER][IMG]http://img242.imageshack.us/img242/3673/immortalsinsignia2ot5.png[/IMG][/CENTER] Their plan of action for the Universe was to eradicate all life forms with their blood, not just those who possessed their hard earned gift. With this method they knew that no one else would pop up with Immortality, no one else would be a threat if half the Universe was destroyed. It seemed like a daunting task that would take forever, but with the Immortals executing the task it would be just like a normal war on a normal planet. With their invasion forces, the Immortals quickly spread their forces across the nearby galaxies. Those who didn?t share their blood were ignored, those who did were quickly disposed of. Nobody really saw the Immortals and lived to tell the tale, they were perceived as cold hearted killing machines who only attacked what they found a threat. Many rumours spread about the Immortals, the most popular being that they were robots, an invasion force that scratched the surface of the real evil behind them. Soon enough the Immortals came across a species far more advanced than the rest. Their name was unpronounceable to most species, as was most of their language, so they were simply dubbed the Cosmorians. The Immortals themselves had trouble combating the Cosmorians, what they lacked in Immortality they made up in with mental strength and a strong enough defence to keep the Immortals at bay for decades. The Cosmorian Empire wouldn?t fall easily. [CENTER][IMG]http://img242.imageshack.us/img242/4857/cosmorianinsigniavv5.png[/IMG][/CENTER] Though the battle waged between the Immortals and the Cosmorians there were still enough spare Immortals to continue the conquest across the Universe. Soon enough, the Cosmorians found that they couldn?t even kill the Immortals, so defending themselves was futile. The Cosmorian Empire finally decided to surrender, losing their entire species to the Immortals. Their mission continued. Not all the Cosmorians perished, however. Several of the planet?s most important men had taken refuge with their species? Immortal, underground where their attackers had missed them. They waited for sometime until they were sure it was safe and returned to their planet?s now destroyed surface and made the most of what was left. Although they had nothing except an Immortal on their side, their intelligence allowed them to adapt quickly to their situation. What the Cosmorians could not understand, however, was how quickly the Immortals crossed the Universe and how quickly some species were erased. They noticed that some relatively small species were completely eradicated, not just from their planet but history as well. Drawn to the conclusion that the Immortals were using a form of time travel to complete their mission. With this in mind, the Cosmorians began their plans for a counter-strike against the Immortals. Meanwhile, the slaughter continued? Showing no signs of turning around and going home, the situation with the Immortals and those involved became immense. Some only believed their worlds and their Empires were at risk, others knew that half the Universe was facing a mass murder. Alliances were formed in an attempt to control the Immortal?s spreading terror, species threw their own immortal being at their attacker?s feet but neither changed anything. With their forces spread throughout space and time, the Immortals could truly wipe out 65% of the Universe. When it seemed like there wasn?t a hope in sight, the few Cosmorians left launched their counter strike. They contacted the few species they knew would have an Immortal in them, hunted those Immortals down and brought them back to their home world, Cosmoria. Fifteen species were brought back to Cosmoria as leaders and key members of the new Empire that would form, those fifteen aliens happened to be some of the oldest of their species due to their immortality. They second gift had already developed centuries ago; they would be a key part of the Imperial Guard. The Imperial Guard was formed right under the Immortal?s noses, it would soon become an Army, defending the royalty of all mortals. After mastered their time travelling techniques, the Imperial Guard became a much bigger movement, taking in unique aliens from all of space [I]and[/I] time to combat the spreading threat. As the Imperial grew, regiments were enforced that would be spread out across the cosmos whenever the Immortals showed themselves. [CENTER][IMG]http://img242.imageshack.us/img242/4946/cosmoriagp0.png[/IMG][/CENTER] [CENTER][B]Welcome to Cosmoria,[/CENTER][/B] Your are here because you are unique. You were born with the blood of the Immortals inside you and something in your life triggered the awakening of a certain substance that would, in time, make your body completely invulnerable except by Immortal hands. You cannot die by age, you cannot kill yourself, you can only be killed by those who share your gift. Like most of the descendant Immortals, you have developed a second gift, a special ability that puts you ahead of everyone else. This also puts you ahead of the enemy. You have been chosen to fight for the Universe against these invaders, to defend mortal men when they cannot defend themselves. Your immortality and your second gift are an advantage, only you are strong enough to stop them. [B]The Persian Immortals[/B] is your regiment name, this regiment is the first team to specialize in time travel. We will send you across the Universe and across time to combat the Immortals whenever necessary. There is another gift, that even you will want, if you complete your missions. However, it must be noted that once you take a step through the time portal into another world you have a signed a contract with us. You will not be able to leave the Imperial Guard after that. Good bye and thank you.[/color] [CENTER][color=white][B][FONT=Fixedsys]SIGN UP[/B][/FONT] [FONT=Fixedsys]Section A[/FONT][/CENTER] [SIZE=1][B]Name, Code Name, Age and Gender.[/B] A fairly straightforward section, simply fill in your name, a code name, your age and your gender. No species will be human, so gender is completely up to you (be creative). Age should be counted in Earth Years, however, so we don?t confuse anyone. Not that it matters much, since your character will be immortal.[/SIZE] [CENTER][FONT=Fixedsys]Section B[/FONT][/CENTER] [SIZE=1][B]Species, Solar System, Planet and Century.[/B] Your species cannot be human. Be creative, include all the pros and cons about your species, as much detail as you want really. The solar system and planet are completely up to you, as well, you can provide as much or as little detail as you wish to it. For your time line (Century), please put what year it would be on [B]Earth[/B], and then the year it is on your planet. [I]Example: [Earth] 1992, [Cosmoria] 7890.[/I][/SIZE] [CENTER][FONT=Fixedsys]Section C[/FONT][/CENTER] [SIZE=1][B]Weapons, Items and Secondary Power[/B] No limit for weapons or items. Your secondary power will only be developed if you have been an Immortal for over one hundred years, the older you are the more developed your secondary power will be. This is just to make characters more interesting, I don?t really want anything massive that makes your character too powerful (even Immortals can die, remember). Try and be creative.[/SIZE] [CENTER][FONT=Fixedsys]Section D[/FONT][/CENTER] [SIZE=1][B]Appearance, Personality and Biography.[/B] Picture or description is fine for your appearance. Your personality should be at least two paragraphs long, you can also be as creative as you want in this field. Your character can look like anything, just remember you have to play that character throughout the entire RPG, so don?t make their appearance too difficult (a 60ft green blob would be difficult, see). Your biography must be at least three paragraphs, though really, it shouldn?t be hard since your character will have had a pretty long life.[/SIZE] As you can see, I?ve done my sign up sheet a bit different from normal. You can fill it out in a standard form of your own, or write a character snippet with all the information, or just do it section by section. It really doesn?t matter as long as the information is there. You?ll still need to spend two paragraphs on describing your characters personality if you chose to do a post involving them, though. I won?t be too strict on the length rule, if you do one good paragraph and it?s a good paragraph then I?ll let you off ^_~ I?ll have my sign-up up here shortly. This RPG is pretty free for all characters, go nuts guys.[/COLOR] Link to comment Share on other sites More sharing options... DuoMax Posted September 20, 2006 Share Posted September 20, 2006 [CENTER][b][u]Section A[/b][/u] [b]Name:[/b] Draska Rr'Visiki [b]Code Name[/b] The Shadow [b]Age:[/b] 41 [Human Years] 28 [Droshi Years] [b]Gender[/b] Male [b][u]Section B[/u][/b] [b]Species[/b] Droshi. Think large, anthro cats with slender builds. They are agile, intelligent and adept at piloting spacecraft and extremely adept in hand to hand combat. Their almost stubborn sense of honor gets them into trouble often, though. They will refuse to leave the dead on the field of battle and almost never forget what they may consider an 'insult' to their honor. Their hearing and eyesight are excellent, along with amazing reflexes and blance. [b]Solar System[/b] Sul'Nar Drosh. The location of Drosh, the home world of the Droshi (obviously =P). [b]Home World[/b] A green and verdant world, it is covered in forests and rolling plains. It's largest city is the capital, which really has no name other then 'Drosh' and is identified with the planet. It is the location of the Imperial Palace, which sprawls over several square miles. [b]Century[/b] [Earth] 2006 ACE [Drosh]9032 (Year 34 of the Most Honored Emperor Tirr Ar'Cha'Drra's reign, Gods protect him.) [b][u]Section C[/b][/u] [b]Weapons[/b] 12mm semi-automatic silenced Imperial Sidearm Mk. V. Weapon issued to the Imperial Special Forces. Almost completely silent. Traditional [i]Chrr'Ka[/i] sword, used to settle matters of honor and to give release to an honorable foe, this weapon is also commonly used in the vicious close quarters combar the Droshi prefer to engage in. Standard Imperial Combat Knife/Bayonet issued to the Imperial Droshi Army. Personal [i]Irr'nrr[/i] knife used in close combat and to commit suicide. 10mm select fire silenced Imperial Battle Rifle(Carbine) mk. VII. Issued to special forces teams, another nearly silent weapon used to dispatch the enemy at range. [b]Items[/b] Multiple useful tools for someone of his paramilitary background, such as lock picks, code slicing equipment, equipment for bypassing electronic locks, headset with radio and various vision mods, a black 'ninja' jumpsuit with multiple pockets and straps for carrying his gear, a backpack, survival equipment. All that sort of thing. He also carries his military decorations in a small case with him at all, as he considers them 'lucky.' [b]Secondary Powers[/b] None, yet. [b][u]Section D[/b][/u] [b]Appearance[/b] Draska stands at about 2.2 meters tall with a pelt of dark grey and black fur that covers him from head to toe. A fairly long, energetic tail darts behind him, flicking from time to time. He looks like nothing more then a large cat which has learned to walk on two legs. He is lean and fit, not overly muscular. He is almost always dressed in his jumpsuit, with variouitems and what not hanging off of it. His sword is held in a sheath across his back, his knives strapped to his leg and waist, pistol holstered at his hip and carbine slung in front of him. [b]Personality[/b] Friendly and abundantly curious, Draska has been known to stick his nose where it doesn't belong, often asking prying questions of his compatriots. He has asarcastic wit and enjoys playing small tricks on others. He is, however, amazingly stubborn to the point of stupidity, espescially about matters of honor. When challanged, he will rarely back down, preformng acts of even suicidal bravery. Changing his mind on a subject is nearly impossible, and only those who know how to get inside his head can really do it. [b]Biography[/b] Draska was born on the Droshi homeworld of Drosh. He grew up fairly normally, and joined the military when he came of age, following in the footsteps of his father, and his father before him and so on and so forth. He quickly proved hmself on several dangerous missions against their enemies at the time, the Ver'Kan. He was selected for the elite Imperial Guard (no relation to his current assignment) which protects the Imperial family and preforms special operations. Being awarded several times for suicidal bravery in the face of the enemy, he has recieved at least one award that has up until this point, always been awarded posthumously. Then, the Immortals came. THe Droshi, forced into an alliance of convience ith the Ver'Kan, fought doggedly, but it was almost entirely hopeless. They were forced back and back, until they were defending the gronds of the Imperial Palace itself. It was during thsi battle that Draska was taken by the Cosmorians, as he prepared to die for his Emperor. Now he seeks to regain his honor in this new Imperial Guard. [/CENTER] Link to comment Share on other sites More sharing options... Orien_Xel Posted September 20, 2006 Share Posted September 20, 2006 [center][b]Section A[/b][/center] [u]Name[/u] Jorran Chel [i](Jo-rann Kel)[/i] [u]Code Name[/u] The Last [u]Age[/u] 574 Earth years 496 Kerelian years [u]Gender[/u] Male [center][b]Section B[/b][/center] [u]Species[/u] Kereli The Kereli were a relatively peaceful race that existed as a small, space-faring nation on the outer edge of the Galaxy Andromeda. Their species united under a one world governemnt over a thousand years ago to stretch into space. This event marks the beginning of the new calander, AU. They were, unfortunately, one of the early victims of the Immortals. The attack was sudden and violent. The surface of their homeworld was left a cracked and burning shell. Their colonies were wiped out totally and completely. Few, if any survived the assault. Kerelians typically stand around 1.8 meters tall. Their skin is a dark blue color. The hair on thier heads is jet black, their eyes vary from a light orange to a deep, intense red. Their ears are pointed and they posesse exaggeratted canines, which can be unerving when they grin (Grinning was in fact seen as a threat in their culture). As a general rule, they have slender but muscular builds, like those of runners or swimmers. They are agile and deceptively strong. However, their lack of considerable bulk makes them light. Kerelians have two fingers and a thumb. Their feet have three large toes, clawed at a revious time in their evolution. Their ancestors were carnivorus primates who wandered the surface of their world. The average lifespan of a Kereli was 90 to 100 Earth years. Exceptionally old was 120+. [u]Solar System[/u] Known to Kereli as simply "Home" the system was wrenched apart by the the Immortals. Many of the smaller planets are now clouds f debris, slowly circling inwards toward the now dim sun. The Kerelian homeworld is a ruined husk, orbiting the world again and again, year after year. [u]Planet[/u] Once a planet of lush forests and verdant grasslands, the planet is now a ruined husk. The fires set by the Immortal's weapons still burn and gutter in the planet's crust. Virtually nothing lives. [u]Century[/u] Were any Kereli aside from Jorran alive to note the year, they would see it as the year 1203 AU (After Unification). On the small blue and green planet known as Earth it is currently the year 2006 ACE. [center][b]Section C[/center][/b] [u]Weapons[/u] Jorran carries only a simple wooden staff, about his height. It is reinforced slightly withe several steel rings. Jorran's true weapons is his mind and body. He has spent much of his time in meditation and training since the fateful day on which his species was wiped from existence. As such, he is master of a form of unarmed combat deveoped by his ancestors millenia ago. [u]Items[/u] Jorran's clothes, a picture of his mate and children, a set of traditional Kerelian pipes and his staff are all that he now possesses. [u]Secondary Powers[/u] As the years pass, Jorran has found that he has the power to use his mind to do extraordinary things. He has honed his skills and his mental abilities to the point where he has an eerie sixth sense about danger and deception This is helped by latent psychic talents, which have been increasing in power. He is also able to use telekenesis to move objects. However, things over two or three hundred pounds put a strain him and prolonged use of it will leave him drained. His power increases, though. And he will use it. [center][b]Section D[/b][/center] [u]Appearance[/u] Jorran stands at 1.8 meters, somewhat unassuming. His hair is the usual jet black of his species. His eyes a deep red. His face, except for eyebrows, is entirely devoid of hair. He is agile and fit, as his hundreds of years in existence and his immunity to death has allowed him to train and exercise. His clothing is simple. Loose fitting, billowy black trousers, bare feet, a white shirt, and a dark green vest are his usual attire. When he needs shoes he wears a pair of boots. [u]Personality[/u] Before the "Event" as he calls it, Jorran was an outgoing, laughing and friendly person. He enoyed parties, the simple pleasures of life, and playing the traditional pipes of his homeworld. However, that was all changed in less then a day. Upon the discovery that everything he loved and held dear was gone and destroyed, he retreated inside himself. Today one would be hard-pressed to see him laugh or show joy. He is grim now, his anger long since contained. However, his grief and agony over the destruction of his species and especially over the loss of his mate and children remain a fresh wound in him. As such, he remains withdrawn much of the time. He speaks to others, but never joins in the laughter or revelry of others. For him there can no longer be any. He simply seeks vengeance and to put his mind and heart at rest. [u]Biography[/u] Jorran grew up on the Kereli homeworld. however, as a young man he looked out to the stars. As such, he joined up with the Exploration Corps and spent much of his younger days exploring new worlds nad staking out colonies for his race. However, he met the love of his life, Kalle, during a visit to the capital. He courted her for several years and finally she consented to be his mate. They had two children, a boy and a few years later a girl. His family became his source of joy and his pride. He requested a transfer to a desk job o nthe Kereli homeworld so he could be with his family more often. His request was granted, providing he finish one last mission. He agreed. So it was that on the day of his species destruction, he was dozens of light years away, charting a new world for his government. When he recieved no transmissions from the outer colonies, he became concerned. Finding them destroyed, he rushed on, fearing the worst, wondering what had become of the Kereli Defense Force. His fears were confirmed when he returned to Home. The shattered debris of the Kereli Defense Force ships drifted in the vacum of space, their final sacrifice totally useless. He attempted suicide the next day and failed. For the next year his ship drifted aimlessly as he tried to make sense of everything. Then, he was picked up by a Cosmoian and recruited into the Persian Imperial Guard. Others of the Imperial Guard may sometimes find him playing sad, mournful tunes on his pipes, usually alone. However, he does attempt to bond with his team mates. He has honed himself constantly, swearing vengenace and finding some solace in meditation. However, even after over 400 years he has not been able to allow himself to rest. For him there will be no rest until the Immortals are destroyed. Link to comment Share on other sites More sharing options... Deadpool Posted September 21, 2006 Share Posted September 21, 2006 [color=darkred][size=2][b][center][u]Section A[/u][/center][/b][/size] [size=1][b]Name:[/b] Ssrivenths Sfrenss Shinkss (Sriven) [b]Code Name:[/b] Nemisis [b]Age:[/b] 648 Human Years 324Ashkek Years [b]Gender:[/b] Male [size=2][b][center][u]Section B[/u][/center][/b][/size] [b]Species:[/b] Ashkek. The Ashkek are a reptilian race though are different from the Earth reptiles. Most stand at least 1.6 meters tall if not more. They come in a variety of classes each resembling a different creature and have a complex caste system. [i]Grathos[/i]-The elite ruling class. Most look similiar to Earth chameleons with a look of similar quialities. [i]Vorcas[/i]-The fighting class. most are over 2.0 meters if not more and have a look like a raptor, a snake, and a crocodile crossed. [i]Benzis[/i]The lesser working class. most look like a simple lizard but each with their own differences. Ashkek have no main color but most are a dark brown and the most prominet eye color is the infamous peircing yellow. They are extremely skilled in combat and prefer hand to hand but will not limit themselves to ranged weapons. They are very much in honor and live their lives around it. it has known to get them in trouble but alos makes them a force to be reckoned with. All Ashkek are blind in the light but can see extremely well in no light. Due to this their other sense are extremely well tuned. They are extremely fast and deadly up close, striking with extreme accuracy and deadly speed and go and hand to hand combat for hours without pause but when it come to running they are at a disadvantage due to the fact their body was not deveolped to move fast over long distances. Swimming is another thing, all Ashkek can swim at insane speeds as their scales are streamlined to pass throught the water with ease [b]System[/b] They live in the solar system known as Tockras. A small system with three suns that orbit around in the center around a small asteriod that has enough magnetic power to keep them from crashing in on themselves. Only five planets are in the system but all are dead wth no life due to the Immortals [b]Planet:[/b] The Ashkek homeworld is the fith planet and is shrouded in darkness. It receives no real heat fromt he three suns but instead has its heat coming from the core. All the cities are underground where it is warmer but as time goes by they are getting closer and closer to the outside as they evolve and become more and more accustomed to the cold. The outside is a frozen wastland except for what would be three earth weeks when the planet's path brings them close to the suns and all the ice melts letting them gether solar energy and bake in the warmth but they are blind during this time of year. But now there is nothing due to teh fact the Immortals destroyed the core of the planet freezing it completely rather then face a confrentation with the legendary race on their home ground in the pitch black caves [b]Century:[/b] It is currently the Three Hundreth and Tenth ruling year of the Giga tribe on Ashkek, when all the different tribes fight to see who will rule the others is how they deteremine the year. On Earth is is currently 2006 ACE [size=2][b][center][u]Section C[/u][/center][/b][/size] [b]Weapons:[/b] Traditional [I]Kysas[/I]-[url=http://i32.photobucket.com/albums/d41/whitewolf_fang/20-D200.jpg]Link[/url]Blade itself is about four foot long. Used for bouts of honor and the quick spilling of enemies blood Ashkek Ionic Railgun-extremely strong projectile weapon. Lauches a small capsule filled with ion charged particles that can punch a hole striaght through armor. Made to immobolize vehicles. Ashkek Plasma sidearm-looks similar to a handgun except fires small bullets of plasma that brun through metal and even faster through flesh. Traditional [i]Zios[/i]-[url=http://i32.photobucket.com/albums/d41/whitewolf_fang/swords_fantasy_sword_of_darkness.jpg]link[/url]The standard secondary weapon for a Vorca warrior. This is the highest honor to die by because you have forced a warrior to switch to his backup weapon. Blade is about two feet long. Alternating Laser cannon-a remodeled earht design of a powerful turrent that would have to be mounted on a vehicle cause it was so heavy but since Ashkek are by far superior in the strength aspect it is now a personal machine gun. It has a long barrel with four holes at the end and two handles. It has a large kick due to the massive build up of energy and fires 600 bolts a minute or ten bolts a second. Arcane Grenades: Explosives that throw a flammable substance everywhere when it explodes. The substance does not burn away for three earth days and cannot be but out by water or anything else. It does not required oxygen because it is genitically put into it. [b]Items:[/b] His decorative armor and a spare change of clothes. Plenty of spare ammo and a sharpener. His religous books, meditiation candles and lighter. Also a Ashkek peace pipe and what would be considered extremely strong tabacco to earth. it is in high demand in the universe due to its potency. Secondary Powers: The Immortal Blood has affected almost his mind in a way where he can manipulate things. He can only change two things. Fire and Water. But he cannot create either and using this power drains him severely if he uses it too much. [size=2][b][center][u]Section A[/u][/center][/b][/size] [b]Appearance:[/b] Sriven stands at about 2.1 meters tall with a very muscular build. When his eyes are open they are the peirceing yellow but with him being blind in light usually it is just the pale white covering that slides over them. His scales are a deep green with a black under belly. His teeth are extended and seerated like a sharks and in his mouth are a two pairs of fangs hidden in the roof of his mouth with the forked tongue. He has the head of a velociraptor but his scales resemble the likes of a croc and a snake. He hsa about two inch long claws on his hands and feet and a extremely flexible tail that is about half his length. usually he has on his crimson red decorative armor that gives him an extremely deadly appearance. [b]Personality:[/b] Sriven is calm and collected most of the time. He will engage in small talk until he feels like there is no pint in it anymore. Most of his thoughts and ideas are based around death, war, and honor. If he does end up talking to someone who hold honor like he does, he shows a deep respect that is show to every group with a high repsect for honor. Altough it is hard to unerve him or piss him off it is not immpossible. If someone does manage to make him angry he will let them know usually through a frontal attack that ends up killing them or severely hurting them. He holds religion and meditiation very dear and it is unwise wo try to convert him over. The mere mention of the Immortals name strikings a key that brings out his inner self, the deadly bloodthirty Nemisis. [b]Biography[/b] Sriven was by far the greatest warrior when he became of age to join his father as a Vorca. He expeirenced his first taste for blood when another Vorca that was much his elder and by far more expeirenced made fun of his house thus driving Sriven to attack him. Sriven should of been dead with the wounds he recieved in the fight as his body poured blood out from the many knife wounds. Sriven walked away that day leaving the strongest Vorca dead with his own [i]Zios[/i] in his neck. This made Sriven instantly famous and hated. Several attempts were made on his life and all failed as he killed them and set their bodies in the street for all to see. At his first Ruling Clash, where all the tribes fight to see who comes out on top, every Vorca left him in the middle of the field to die. His father and brother stood by him and ended up dying trying to save him. When Sriven eyes met his dead brothers and father's he went insane. He sheathed his sword and picked up his brother's and father's and yelled that they would slay the entire army even in their death. They ended up fufilling that statement as Sriven singlehandly killed every Vorca from every other tribe then turned on his own for what happened. After that day everyone feared him and the Tribe Chief gave him the highest honor any Vorca could achieve and that was Supreme Commander of his tribe and the other tribes Vorcas in time of war. Since then he continued winning every Ruling Clash and lived through three Tribe Chiefs. As people say he would not die they began to deem him a god but he refused this saying that he must be blessed by his dead brother and father, saying they protected him. On the Two Hundreth, the Immortals came only that the party of ten soldiers to clear them out was immediatly killed by Sriven. Then more came forcing the Ashkek inside the lower caves where there was no light whatsoever. teh immortals found themselves having a hard time coping with them as they were constantly being attacked and finding it hard to fight back so they decide to destroy the core. They cut throught eh layers of rock until they reached the core causing the warmth the Ashkek held dear seep out into the space. Within the last few hours of warmth Sriven found the shuttle that he killed the first ten Immortals used and was able to escape the planet. He taught himself to fly after many hours and was soon picked up by a passing Comsoian ship that had just got down getting survivors from the Kerelian homeworld. After being conviced he would have his revenge if he joined the Persian Imperial Guard he sided with them.[/size][/color] Link to comment Share on other sites More sharing options... digiX Posted September 21, 2006 Share Posted September 21, 2006 [CENTER][B][I] Section A [/CENTER][/B][/I] Name: Chasidy Vanguard Unoshoki Code Name: Uno Gender: Female Age: 121 [CENTER][B][I] Section B [/CENTER][/B][/I] Species: Argonian A race of Lizard People actually Spilt into two differnt Races Her race is the Argon Lizard which is classified by there very fat large tails hourglass shapes and their ruby red scales and there creamy fronts the other race is the Frou-frou's which are catoritzed by their very large very stout very tall bodies their skinny tails and their Solar System: Arcadian System Arcadian system is a system revolving around the Empreya Star it has 6 plantets in it Arcadia, Arcaida 2, Ascantha, Argonia, Orkututz and Neos Planet: Argonian Argonia is a red and white planet known for its dusty red ground and its trees known for having pure sliver wood and gold leafves and very tasty fruits 3 moons revolve around it Charmeless, Clavius, and Meida Centruy: 722 LD or otherwise known as Luna Date when all three moons cross over each other which hapens every 419 days for Argonia Lizards its trhe rule of King Hiro the Great Argon and for Frou-frou its Archduke Rhapethrones the strong [CENTER][B][I] Section C [/CENTER][/B][/I] Weapon: Large Fat Tail with Diamond Studded spikes which is part of her tail also a pair of Diamond Studded claws and Teeth also Items: None Secordary Power: When she bangs her tail on the ground she can create small earthquakes they cant topple a building but they sure can knock a person off their feet for a few minutes [CENTER][B][I] Section D [/CENTER][/B][/I] Appearance: She has red scales all over her back instead of regular ears she has like dragon ears (llarge floppy fan like ears) her entire front its creamy colored and smooth she is very voloputious skinny little waist big chest wide hips she has large hands with claws made of a diamond like material and large feet with claws of the same materiial she has a very fat tail and the tip is made of pure diamonds they look like a mace she wears a plain white t-shirt and a red hair clip that copliments her black and green hair Personailty she is very agressive no Sane person would mess with her on a bad day not only would she shake you up with an earthquake she'll beat the Crap out of you 3 times over but on a good day she is very nice a bit of a flirt though she is a bit self conioues though always thinking theirs something wrong with her phyiscally weather it be her tails to fat to her breast are to big to her hairs an odd color and stuff like that Becasue of that fact she is easily gets mad when omeone mention anything about he looks be it good or bad! but overalll she is a real sweet heart andalways protects her freiends except from herself Bio: She grew up on Argonia which is actually spilt into to halves one half being The Argon Lizards and the Frou frou Lizards they have been enimeies for centries and when the Immortals came the Frou-frous Sided with them and the Argon Lizards Sided against them Uno was very agressive wanting to fight knowing all too well she was part immortal when the Cosmorians came they offered her a place with there resitance group and she happily excepted But Long Before any of that she lived on Argonia during the fabeled time of peace she saw Frou-frou and Argon's living happily she really liked it back then she had a mate who was a Frou-frou and she loved him very much but as time past her lover got older she didnt she hated it for a while and even tried to kill herself once but it didnt work and she became agressive and lonely When the War started she happily started to fight Frou-frou becasue she despised them for starting the war and spitting on the grave of her beloved mate becasue he was a proud Frou-frou but he never wanted to fight the argons and he was a major part of helping maintain peace between the two races when he died tensions started growing she tried to resume his job but the stubborn Frou-frou's would have none of it and started the war Link to comment Share on other sites More sharing options... Vicky Posted September 24, 2006 Author Share Posted September 24, 2006 [SIZE=1]Good, good ^_^ Unfortunately I don't have a computer. I might have it back by Wednesday, which means I won't have a sign-up done until then. I'm just posting so nobody thinks I've forgotten about the RPG itself. I'd also like to say that anyone who is going to sign-up after this post to look at all the other characters beforehand so you can make something completely original. No problems with the sign-ups so far, except Duo and Digi's age. You only have secondary powers after 100 years (Earth years) of living. There's a reason behind this (and everything else) that will be revealed later in the RPG. I'll edit this when I have my sign-up finished. Thanks for joining guys.[/SIZE] Link to comment Share on other sites More sharing options... foxtu78 Posted September 25, 2006 Share Posted September 25, 2006 [COLOR=Indigo][B][I]Section A[/I][/B] Name: Ta'lista of the Pel'orgal Clan Codename: Phoenix Gender: female Age: 187 Earth years, 54 Tallorian years [/COLOR] [COLOR=Orange][B][I]Section B[/I][/B] Species: Tallorian; Their body's are similar to that of humans. They have a small beak instead of a nose, and their ears are pointy at the tips. They also recieve a set of wings when they come of age, which are fused to them by the Prime Minister. They must first pass a test, though. While their hair(on their head) is either black, white, or brown, their color of their feathers range dramatically. They are based on the color the individual is most connected to. Solar System: Tallorian Solar System, consisting of Tallor (the star); Talloria (the biggest planet) and her moons, Nibia and Sha'lin; Vin'potur, 1 moon-hae'len; Sibiam, 3 moons-Calio, Bel'or, and Jan'do; and Ple'tar, 1 moon-Ploe Planet: Talloria Century: 3903 TD, (Talloria Days since settlement) The 40th Prime Minister, Prime Minister Cor'heli the 5th from the Pel'bani Clan.[/COLOR] [COLOR=Sienna][B][I]Section C[/I][/B] Weapons: She weilds a 4 foot blade forged of the strongest metal on her planet, Tallorian sheloth (looks like platinum, 10 times stronger than diamond when hardened).engraved on it is "To Each Her Own Path Is Walked, It Cannot Be Walked By Another." Items: stuff for cleaning her sword Secondary Power: She manipulates wind. Not just basic stuff. Everyone on her planet can do that. She can create twisters, and generate 30 mph winds. [/COLOR] [B][I]Section D[/I][/B] Appearance: instead of a nose, she has a beak [url]http://img.photobucket.com/albums/v42/foxtu78/Angels_of_the_Universe_001.jpg[/url] Personality: She's normally very quiet and calm. Even when she fights. She fights like water, fluidly and gracefully, but also forcefully. She is a very good judge of one's character which sometimes helps her in battles, predicting an opponents next move. She loves to relax in forests by streams, flying, and fighting. Even though she cannot die except by immortals, she is not cocky. She's a brilliant strategist, which helps her to ascend ranks quickly. Because she went into the military, she has not married, though her parents pressure her about it sometimes. She's very picky about who she hangs around. She doesn't like to be surrounded by idiots. She likes itelligent people she can have a conversation with. She doesn't like the smart, boring kind of people either, though. She likes to have a good time. Bio: She was the second of 8 children. A few days after she was born he naming ceremony began. The normally last close to a week, but it only took her 2.58 hours for her naming ceremony (a record speed). It's based on process of elimination by the infant. The first name the baby smiles at becomes his/her name. Her name was the feminine version of the Second Emperor. At her comming of age ceremony, she was given the hardest test of all. To remain alive in the wilderness for a week, alone and isolated. Because she normally stayed in the woods alot, it didn't cause too much of a problem, except she did have a run-in with a Bohrid ( [url]http://img.photobucket.com/albums/v42/foxtu78/paroxysmus_th.jpg[/url] ) , She managed to get away with minor injuries, a bruise on her right arm, and a hairline fracture on her lower left rib. When she returned, she was fused with her wings, which became silver, one of the more rare colors of wings. Soon after she enlisted in the Army and soon rose to the next to highest rank. She never did anything that concerned politics She was a revered War hero, that is, until they came. It was the first battle she had ever lost. She was also seriously wounded. Any normal Tallorian would have been dead. She recovered shortly, only to find most of the Army had been destroyed by the Immortals. She went out to fight again, against the wishes of the Emperor, and when the blow that was about to kill her was falling, she vanished. When she came to, she found herself in a room, similar to a dorm. A man was there, observing her biosigns and told her everything. He told her her planet had been destroyed, along with her solar sytem, about the others they had saved, and why they had been saved. She agreed to join and help. Link to comment Share on other sites More sharing options... Vicky Posted September 29, 2006 Author Share Posted September 29, 2006 [SIZE=1]Okies, sign-ups will remain open until Monday when I'll start this thing. Right now I have no intentions on bugging anyone about sign-up or post quality. There won't be a rejection list since I didn't get as many as I hoped, so... that means you're all in. I'm pretty confident that you guys can role play (some of you I definitely know can ^_~) but if I do have a problem then I'll just send you a message. I don't want to throw anyone out the RPG for bad grammar or whatnot, since that's easy to improve on. Anyways, my sign-up:[/SIZE] [CENTER][B]Romansyutis-Deity-Bruderscahft [SIZE=1]THERIUS[/B][/CENTER] [B]AGE[/B] 1499 [Approx. 2 Earth Years for every Hazredi year] [B]GENDER[/B] Gor There are four genders in Hazredi society: Xri and Xindi, both the equivalent to female. Gor and Q?Nas, equivalent to male. Hazredi are split into too classes, Royalty and Citizens, however the Royal don?t necessarily rule a city/country. Xri and Gor genders are the Royalty on their planet whilst Xindi and Q?Nas are a different class. This system has been kept for years, as different classes cannot breed and therefore don?t see the need to marry. [B]SPECIES[/B] Hazredi [Az-Ray-Dei] [I]Reizahn [Home world] Jedar Prime [Solar System], 1203 [Earth], 249th Century [Reizahn][/I] Hazredi are an ancient species whom have survived and existed for thousands of years without changing. The Hazredi evolved mentally but they did not evolve physically (making their Immortal bloodline undoubtable). The upper class of the Hazredi, for the past hundred years, make a point of keeping their true appearance a secret from non-family members by wearing heavy, large body armour, sometimes with cybernetic implants. The lower class Hazredi do not wear armour and appear to be humaniod, having pointed ears, pale skin and a strange skeleton in which their bones stick out at certain joints (elbow, knees, knuckles .ect). Whether lower class Hazredi and upper class Hazredi look the same is unknown. [B]SECONDARY POWER[/B] Therius, after one hundred years of living, seemed to be unchanged by temperature. Living on a hot planet, his species found the cold unnerving, it was even more likely to kill them than any other species in the region. Therius, however, seemed immune to the affects. Extreme cold and extreme heat (even that heat which his people could [I]not[/I] survive in) became simple obstacles to him and, over time, he became completely immune to them both. His weakness is his strength, Therius cannot feel temperature anymore. Despite the Hazredi belief that a creature needs temperature to survive (a lot like fear), Therius seems to be doing well with his new talent and it turns out to be a huge tactical advantage. [B]WEAPONS[/B] A Hazredi built shield and sword, used by most of the upper class Hazredi warriors. See appearance. [B]APPEARANCE[/B] [URL=http://ic1.deviantart.com/fs6/i/2005/022/e/0/Heretic_by_JasonEngle.jpg]Here[/URL] [B]PERSONALITY[/B] As a natural ruler Therius is nothing but bossy and a control freak, so to speak. Although he doesn't try to control the actions of those around him he does tend to be the one trying to give the orders and reacts differently when given demands. Some species claim that the upper class Hazredi have a superiority complex; they [I]always[/I] have to be somewhere near the top. Therius is rather arrogant, another natural reaction for his people, and tends to have certain qualities to that of an overlord. Hazredi have been known to have the traits of evil rulers, though they're not cruel. They can be cruel, but only with good reason. Therius has no, or very little, concept of friendship. He only considers his family worthy enough to even discuss minor personal matters with. He talks only when needed, and when it is not needed Therius has been known to comment sarcastically, adding daunting and grim comments to a situation. He claims to think rationally in bad situation, though others would say he acts more like an Angel of Death. Therius has no concept of hope, luck, chance or any form of belief that would help lighten a situation. He believes on in what he, and the others around him, are capable of. [B]BIOGRAPHY[/B] Therius was born the son of Necronaphemil-Deity-Oltovm, a Military Captain for the Hazredi. As an upper class Hazredi, Therius was introduced to royalty, money, fame and leadership at an early age. At this time the line between the lower class and upper class was very, very thick. Compared to to the upper class lower Hazredi were almost poor. To Therius, this seemed natural. His people survived by ruling over one another and never changing; he had no wish to change that. Therius lost his father at an early age and took his place. Seen as an adult in society, he was made to wear armour at a very early age compared to most, before his body had developed properly. He took his new job in carefully, though since the Hazredi were so arrogant that they didn't feel they were 'low enough' to involve themselves in interstellar conflict there were no wars for decades. Therius became bored of his job and quit, deciding to become a Law Enforcer. This job meant that Therius had to go down into the lower class society, to make sure the King's laws were being obeyed. For the first few years he did this without much change in his attitude towards society, but as the years past the constant beating of lower class society and the unfairness his so-classed ancient planet enforced caused him to change his opinions. By this time, Therius was over a hundred years old and only fifty years away from living the average lifespan of a Hazredi. His secondary powers were starting to develope and he wanted to make some major changes to his world. By law, Therius was allowed to take the Throne to his world by means of proving his superiority. He first had to show his mental skills to the council on his planet, then he was to show his new changes to the planet and, finally, he was asked to prove his physical superiority by defeating the King. Therius was faced with three rounds over three days, he lost the first round and needed to do some serious thinking overnight. As the loser, he was allowed to pick the next arena, and he chose a colder area than normal. Even though Therius did not know about his power, he did know that he was slightly immune to the cold than normal. He won his second bought and, having not recovered from his first defeat, the King lost his third match. Therius became the new ruler. He changed the way society was run and outlived the Hazredi's average livespan by a thousand years. This handy trick from the Immortals ensured his reign to continue, as the Hazredi saw him as an annoited leader, a true superior. Therius became aware that there was something strange going on in his life, something that made him entirely different. His immunity to the cold was becoming much stronger, he even became immune to the most dangerous heat. The Hazredi have not faced the Immortals yet, since they live on the opposite side of the Universe from them. Therius was called to a meeting one day by the famous Cosmorians, a species the Hazredi had immortalised for decades. When Therius was informed of the threat heading towards his people his first reaction was to go home, reassuring the Immortals that his own strength and the strength of his people would prevail. When he was informed that the Cosmorians had been defeated by the Immortals, Therius' views changed, and he agreed to stay with the Cosmorians, under the condition that the Hazredi would survive.[/SIZE] Link to comment Share on other sites More sharing options... Create an account or sign in to comment You need to be a member in order to leave a comment Create an account Sign up for a new account in our community. It's easy! Register a new account Sign in Already have an account? Sign in here. Sign In Now Share More sharing options... Followers 0
DuoMax Posted September 20, 2006 Share Posted September 20, 2006 [CENTER][b][u]Section A[/b][/u] [b]Name:[/b] Draska Rr'Visiki [b]Code Name[/b] The Shadow [b]Age:[/b] 41 [Human Years] 28 [Droshi Years] [b]Gender[/b] Male [b][u]Section B[/u][/b] [b]Species[/b] Droshi. Think large, anthro cats with slender builds. They are agile, intelligent and adept at piloting spacecraft and extremely adept in hand to hand combat. Their almost stubborn sense of honor gets them into trouble often, though. They will refuse to leave the dead on the field of battle and almost never forget what they may consider an 'insult' to their honor. Their hearing and eyesight are excellent, along with amazing reflexes and blance. [b]Solar System[/b] Sul'Nar Drosh. The location of Drosh, the home world of the Droshi (obviously =P). [b]Home World[/b] A green and verdant world, it is covered in forests and rolling plains. It's largest city is the capital, which really has no name other then 'Drosh' and is identified with the planet. It is the location of the Imperial Palace, which sprawls over several square miles. [b]Century[/b] [Earth] 2006 ACE [Drosh]9032 (Year 34 of the Most Honored Emperor Tirr Ar'Cha'Drra's reign, Gods protect him.) [b][u]Section C[/b][/u] [b]Weapons[/b] 12mm semi-automatic silenced Imperial Sidearm Mk. V. Weapon issued to the Imperial Special Forces. Almost completely silent. Traditional [i]Chrr'Ka[/i] sword, used to settle matters of honor and to give release to an honorable foe, this weapon is also commonly used in the vicious close quarters combar the Droshi prefer to engage in. Standard Imperial Combat Knife/Bayonet issued to the Imperial Droshi Army. Personal [i]Irr'nrr[/i] knife used in close combat and to commit suicide. 10mm select fire silenced Imperial Battle Rifle(Carbine) mk. VII. Issued to special forces teams, another nearly silent weapon used to dispatch the enemy at range. [b]Items[/b] Multiple useful tools for someone of his paramilitary background, such as lock picks, code slicing equipment, equipment for bypassing electronic locks, headset with radio and various vision mods, a black 'ninja' jumpsuit with multiple pockets and straps for carrying his gear, a backpack, survival equipment. All that sort of thing. He also carries his military decorations in a small case with him at all, as he considers them 'lucky.' [b]Secondary Powers[/b] None, yet. [b][u]Section D[/b][/u] [b]Appearance[/b] Draska stands at about 2.2 meters tall with a pelt of dark grey and black fur that covers him from head to toe. A fairly long, energetic tail darts behind him, flicking from time to time. He looks like nothing more then a large cat which has learned to walk on two legs. He is lean and fit, not overly muscular. He is almost always dressed in his jumpsuit, with variouitems and what not hanging off of it. His sword is held in a sheath across his back, his knives strapped to his leg and waist, pistol holstered at his hip and carbine slung in front of him. [b]Personality[/b] Friendly and abundantly curious, Draska has been known to stick his nose where it doesn't belong, often asking prying questions of his compatriots. He has asarcastic wit and enjoys playing small tricks on others. He is, however, amazingly stubborn to the point of stupidity, espescially about matters of honor. When challanged, he will rarely back down, preformng acts of even suicidal bravery. Changing his mind on a subject is nearly impossible, and only those who know how to get inside his head can really do it. [b]Biography[/b] Draska was born on the Droshi homeworld of Drosh. He grew up fairly normally, and joined the military when he came of age, following in the footsteps of his father, and his father before him and so on and so forth. He quickly proved hmself on several dangerous missions against their enemies at the time, the Ver'Kan. He was selected for the elite Imperial Guard (no relation to his current assignment) which protects the Imperial family and preforms special operations. Being awarded several times for suicidal bravery in the face of the enemy, he has recieved at least one award that has up until this point, always been awarded posthumously. Then, the Immortals came. THe Droshi, forced into an alliance of convience ith the Ver'Kan, fought doggedly, but it was almost entirely hopeless. They were forced back and back, until they were defending the gronds of the Imperial Palace itself. It was during thsi battle that Draska was taken by the Cosmorians, as he prepared to die for his Emperor. Now he seeks to regain his honor in this new Imperial Guard. [/CENTER] Link to comment Share on other sites More sharing options...
Orien_Xel Posted September 20, 2006 Share Posted September 20, 2006 [center][b]Section A[/b][/center] [u]Name[/u] Jorran Chel [i](Jo-rann Kel)[/i] [u]Code Name[/u] The Last [u]Age[/u] 574 Earth years 496 Kerelian years [u]Gender[/u] Male [center][b]Section B[/b][/center] [u]Species[/u] Kereli The Kereli were a relatively peaceful race that existed as a small, space-faring nation on the outer edge of the Galaxy Andromeda. Their species united under a one world governemnt over a thousand years ago to stretch into space. This event marks the beginning of the new calander, AU. They were, unfortunately, one of the early victims of the Immortals. The attack was sudden and violent. The surface of their homeworld was left a cracked and burning shell. Their colonies were wiped out totally and completely. Few, if any survived the assault. Kerelians typically stand around 1.8 meters tall. Their skin is a dark blue color. The hair on thier heads is jet black, their eyes vary from a light orange to a deep, intense red. Their ears are pointed and they posesse exaggeratted canines, which can be unerving when they grin (Grinning was in fact seen as a threat in their culture). As a general rule, they have slender but muscular builds, like those of runners or swimmers. They are agile and deceptively strong. However, their lack of considerable bulk makes them light. Kerelians have two fingers and a thumb. Their feet have three large toes, clawed at a revious time in their evolution. Their ancestors were carnivorus primates who wandered the surface of their world. The average lifespan of a Kereli was 90 to 100 Earth years. Exceptionally old was 120+. [u]Solar System[/u] Known to Kereli as simply "Home" the system was wrenched apart by the the Immortals. Many of the smaller planets are now clouds f debris, slowly circling inwards toward the now dim sun. The Kerelian homeworld is a ruined husk, orbiting the world again and again, year after year. [u]Planet[/u] Once a planet of lush forests and verdant grasslands, the planet is now a ruined husk. The fires set by the Immortal's weapons still burn and gutter in the planet's crust. Virtually nothing lives. [u]Century[/u] Were any Kereli aside from Jorran alive to note the year, they would see it as the year 1203 AU (After Unification). On the small blue and green planet known as Earth it is currently the year 2006 ACE. [center][b]Section C[/center][/b] [u]Weapons[/u] Jorran carries only a simple wooden staff, about his height. It is reinforced slightly withe several steel rings. Jorran's true weapons is his mind and body. He has spent much of his time in meditation and training since the fateful day on which his species was wiped from existence. As such, he is master of a form of unarmed combat deveoped by his ancestors millenia ago. [u]Items[/u] Jorran's clothes, a picture of his mate and children, a set of traditional Kerelian pipes and his staff are all that he now possesses. [u]Secondary Powers[/u] As the years pass, Jorran has found that he has the power to use his mind to do extraordinary things. He has honed his skills and his mental abilities to the point where he has an eerie sixth sense about danger and deception This is helped by latent psychic talents, which have been increasing in power. He is also able to use telekenesis to move objects. However, things over two or three hundred pounds put a strain him and prolonged use of it will leave him drained. His power increases, though. And he will use it. [center][b]Section D[/b][/center] [u]Appearance[/u] Jorran stands at 1.8 meters, somewhat unassuming. His hair is the usual jet black of his species. His eyes a deep red. His face, except for eyebrows, is entirely devoid of hair. He is agile and fit, as his hundreds of years in existence and his immunity to death has allowed him to train and exercise. His clothing is simple. Loose fitting, billowy black trousers, bare feet, a white shirt, and a dark green vest are his usual attire. When he needs shoes he wears a pair of boots. [u]Personality[/u] Before the "Event" as he calls it, Jorran was an outgoing, laughing and friendly person. He enoyed parties, the simple pleasures of life, and playing the traditional pipes of his homeworld. However, that was all changed in less then a day. Upon the discovery that everything he loved and held dear was gone and destroyed, he retreated inside himself. Today one would be hard-pressed to see him laugh or show joy. He is grim now, his anger long since contained. However, his grief and agony over the destruction of his species and especially over the loss of his mate and children remain a fresh wound in him. As such, he remains withdrawn much of the time. He speaks to others, but never joins in the laughter or revelry of others. For him there can no longer be any. He simply seeks vengeance and to put his mind and heart at rest. [u]Biography[/u] Jorran grew up on the Kereli homeworld. however, as a young man he looked out to the stars. As such, he joined up with the Exploration Corps and spent much of his younger days exploring new worlds nad staking out colonies for his race. However, he met the love of his life, Kalle, during a visit to the capital. He courted her for several years and finally she consented to be his mate. They had two children, a boy and a few years later a girl. His family became his source of joy and his pride. He requested a transfer to a desk job o nthe Kereli homeworld so he could be with his family more often. His request was granted, providing he finish one last mission. He agreed. So it was that on the day of his species destruction, he was dozens of light years away, charting a new world for his government. When he recieved no transmissions from the outer colonies, he became concerned. Finding them destroyed, he rushed on, fearing the worst, wondering what had become of the Kereli Defense Force. His fears were confirmed when he returned to Home. The shattered debris of the Kereli Defense Force ships drifted in the vacum of space, their final sacrifice totally useless. He attempted suicide the next day and failed. For the next year his ship drifted aimlessly as he tried to make sense of everything. Then, he was picked up by a Cosmoian and recruited into the Persian Imperial Guard. Others of the Imperial Guard may sometimes find him playing sad, mournful tunes on his pipes, usually alone. However, he does attempt to bond with his team mates. He has honed himself constantly, swearing vengenace and finding some solace in meditation. However, even after over 400 years he has not been able to allow himself to rest. For him there will be no rest until the Immortals are destroyed. 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Deadpool Posted September 21, 2006 Share Posted September 21, 2006 [color=darkred][size=2][b][center][u]Section A[/u][/center][/b][/size] [size=1][b]Name:[/b] Ssrivenths Sfrenss Shinkss (Sriven) [b]Code Name:[/b] Nemisis [b]Age:[/b] 648 Human Years 324Ashkek Years [b]Gender:[/b] Male [size=2][b][center][u]Section B[/u][/center][/b][/size] [b]Species:[/b] Ashkek. The Ashkek are a reptilian race though are different from the Earth reptiles. Most stand at least 1.6 meters tall if not more. They come in a variety of classes each resembling a different creature and have a complex caste system. [i]Grathos[/i]-The elite ruling class. Most look similiar to Earth chameleons with a look of similar quialities. [i]Vorcas[/i]-The fighting class. most are over 2.0 meters if not more and have a look like a raptor, a snake, and a crocodile crossed. [i]Benzis[/i]The lesser working class. most look like a simple lizard but each with their own differences. Ashkek have no main color but most are a dark brown and the most prominet eye color is the infamous peircing yellow. They are extremely skilled in combat and prefer hand to hand but will not limit themselves to ranged weapons. They are very much in honor and live their lives around it. it has known to get them in trouble but alos makes them a force to be reckoned with. All Ashkek are blind in the light but can see extremely well in no light. Due to this their other sense are extremely well tuned. They are extremely fast and deadly up close, striking with extreme accuracy and deadly speed and go and hand to hand combat for hours without pause but when it come to running they are at a disadvantage due to the fact their body was not deveolped to move fast over long distances. Swimming is another thing, all Ashkek can swim at insane speeds as their scales are streamlined to pass throught the water with ease [b]System[/b] They live in the solar system known as Tockras. A small system with three suns that orbit around in the center around a small asteriod that has enough magnetic power to keep them from crashing in on themselves. Only five planets are in the system but all are dead wth no life due to the Immortals [b]Planet:[/b] The Ashkek homeworld is the fith planet and is shrouded in darkness. It receives no real heat fromt he three suns but instead has its heat coming from the core. All the cities are underground where it is warmer but as time goes by they are getting closer and closer to the outside as they evolve and become more and more accustomed to the cold. The outside is a frozen wastland except for what would be three earth weeks when the planet's path brings them close to the suns and all the ice melts letting them gether solar energy and bake in the warmth but they are blind during this time of year. But now there is nothing due to teh fact the Immortals destroyed the core of the planet freezing it completely rather then face a confrentation with the legendary race on their home ground in the pitch black caves [b]Century:[/b] It is currently the Three Hundreth and Tenth ruling year of the Giga tribe on Ashkek, when all the different tribes fight to see who will rule the others is how they deteremine the year. On Earth is is currently 2006 ACE [size=2][b][center][u]Section C[/u][/center][/b][/size] [b]Weapons:[/b] Traditional [I]Kysas[/I]-[url=http://i32.photobucket.com/albums/d41/whitewolf_fang/20-D200.jpg]Link[/url]Blade itself is about four foot long. Used for bouts of honor and the quick spilling of enemies blood Ashkek Ionic Railgun-extremely strong projectile weapon. Lauches a small capsule filled with ion charged particles that can punch a hole striaght through armor. Made to immobolize vehicles. Ashkek Plasma sidearm-looks similar to a handgun except fires small bullets of plasma that brun through metal and even faster through flesh. Traditional [i]Zios[/i]-[url=http://i32.photobucket.com/albums/d41/whitewolf_fang/swords_fantasy_sword_of_darkness.jpg]link[/url]The standard secondary weapon for a Vorca warrior. This is the highest honor to die by because you have forced a warrior to switch to his backup weapon. Blade is about two feet long. Alternating Laser cannon-a remodeled earht design of a powerful turrent that would have to be mounted on a vehicle cause it was so heavy but since Ashkek are by far superior in the strength aspect it is now a personal machine gun. It has a long barrel with four holes at the end and two handles. It has a large kick due to the massive build up of energy and fires 600 bolts a minute or ten bolts a second. Arcane Grenades: Explosives that throw a flammable substance everywhere when it explodes. The substance does not burn away for three earth days and cannot be but out by water or anything else. It does not required oxygen because it is genitically put into it. [b]Items:[/b] His decorative armor and a spare change of clothes. Plenty of spare ammo and a sharpener. His religous books, meditiation candles and lighter. Also a Ashkek peace pipe and what would be considered extremely strong tabacco to earth. it is in high demand in the universe due to its potency. Secondary Powers: The Immortal Blood has affected almost his mind in a way where he can manipulate things. He can only change two things. Fire and Water. But he cannot create either and using this power drains him severely if he uses it too much. [size=2][b][center][u]Section A[/u][/center][/b][/size] [b]Appearance:[/b] Sriven stands at about 2.1 meters tall with a very muscular build. When his eyes are open they are the peirceing yellow but with him being blind in light usually it is just the pale white covering that slides over them. His scales are a deep green with a black under belly. His teeth are extended and seerated like a sharks and in his mouth are a two pairs of fangs hidden in the roof of his mouth with the forked tongue. He has the head of a velociraptor but his scales resemble the likes of a croc and a snake. He hsa about two inch long claws on his hands and feet and a extremely flexible tail that is about half his length. usually he has on his crimson red decorative armor that gives him an extremely deadly appearance. [b]Personality:[/b] Sriven is calm and collected most of the time. He will engage in small talk until he feels like there is no pint in it anymore. Most of his thoughts and ideas are based around death, war, and honor. If he does end up talking to someone who hold honor like he does, he shows a deep respect that is show to every group with a high repsect for honor. Altough it is hard to unerve him or piss him off it is not immpossible. If someone does manage to make him angry he will let them know usually through a frontal attack that ends up killing them or severely hurting them. He holds religion and meditiation very dear and it is unwise wo try to convert him over. The mere mention of the Immortals name strikings a key that brings out his inner self, the deadly bloodthirty Nemisis. [b]Biography[/b] Sriven was by far the greatest warrior when he became of age to join his father as a Vorca. He expeirenced his first taste for blood when another Vorca that was much his elder and by far more expeirenced made fun of his house thus driving Sriven to attack him. Sriven should of been dead with the wounds he recieved in the fight as his body poured blood out from the many knife wounds. Sriven walked away that day leaving the strongest Vorca dead with his own [i]Zios[/i] in his neck. This made Sriven instantly famous and hated. Several attempts were made on his life and all failed as he killed them and set their bodies in the street for all to see. At his first Ruling Clash, where all the tribes fight to see who comes out on top, every Vorca left him in the middle of the field to die. His father and brother stood by him and ended up dying trying to save him. When Sriven eyes met his dead brothers and father's he went insane. He sheathed his sword and picked up his brother's and father's and yelled that they would slay the entire army even in their death. They ended up fufilling that statement as Sriven singlehandly killed every Vorca from every other tribe then turned on his own for what happened. After that day everyone feared him and the Tribe Chief gave him the highest honor any Vorca could achieve and that was Supreme Commander of his tribe and the other tribes Vorcas in time of war. Since then he continued winning every Ruling Clash and lived through three Tribe Chiefs. As people say he would not die they began to deem him a god but he refused this saying that he must be blessed by his dead brother and father, saying they protected him. On the Two Hundreth, the Immortals came only that the party of ten soldiers to clear them out was immediatly killed by Sriven. Then more came forcing the Ashkek inside the lower caves where there was no light whatsoever. teh immortals found themselves having a hard time coping with them as they were constantly being attacked and finding it hard to fight back so they decide to destroy the core. They cut throught eh layers of rock until they reached the core causing the warmth the Ashkek held dear seep out into the space. Within the last few hours of warmth Sriven found the shuttle that he killed the first ten Immortals used and was able to escape the planet. He taught himself to fly after many hours and was soon picked up by a passing Comsoian ship that had just got down getting survivors from the Kerelian homeworld. After being conviced he would have his revenge if he joined the Persian Imperial Guard he sided with them.[/size][/color] Link to comment Share on other sites More sharing options...
digiX Posted September 21, 2006 Share Posted September 21, 2006 [CENTER][B][I] Section A [/CENTER][/B][/I] Name: Chasidy Vanguard Unoshoki Code Name: Uno Gender: Female Age: 121 [CENTER][B][I] Section B [/CENTER][/B][/I] Species: Argonian A race of Lizard People actually Spilt into two differnt Races Her race is the Argon Lizard which is classified by there very fat large tails hourglass shapes and their ruby red scales and there creamy fronts the other race is the Frou-frou's which are catoritzed by their very large very stout very tall bodies their skinny tails and their Solar System: Arcadian System Arcadian system is a system revolving around the Empreya Star it has 6 plantets in it Arcadia, Arcaida 2, Ascantha, Argonia, Orkututz and Neos Planet: Argonian Argonia is a red and white planet known for its dusty red ground and its trees known for having pure sliver wood and gold leafves and very tasty fruits 3 moons revolve around it Charmeless, Clavius, and Meida Centruy: 722 LD or otherwise known as Luna Date when all three moons cross over each other which hapens every 419 days for Argonia Lizards its trhe rule of King Hiro the Great Argon and for Frou-frou its Archduke Rhapethrones the strong [CENTER][B][I] Section C [/CENTER][/B][/I] Weapon: Large Fat Tail with Diamond Studded spikes which is part of her tail also a pair of Diamond Studded claws and Teeth also Items: None Secordary Power: When she bangs her tail on the ground she can create small earthquakes they cant topple a building but they sure can knock a person off their feet for a few minutes [CENTER][B][I] Section D [/CENTER][/B][/I] Appearance: She has red scales all over her back instead of regular ears she has like dragon ears (llarge floppy fan like ears) her entire front its creamy colored and smooth she is very voloputious skinny little waist big chest wide hips she has large hands with claws made of a diamond like material and large feet with claws of the same materiial she has a very fat tail and the tip is made of pure diamonds they look like a mace she wears a plain white t-shirt and a red hair clip that copliments her black and green hair Personailty she is very agressive no Sane person would mess with her on a bad day not only would she shake you up with an earthquake she'll beat the Crap out of you 3 times over but on a good day she is very nice a bit of a flirt though she is a bit self conioues though always thinking theirs something wrong with her phyiscally weather it be her tails to fat to her breast are to big to her hairs an odd color and stuff like that Becasue of that fact she is easily gets mad when omeone mention anything about he looks be it good or bad! but overalll she is a real sweet heart andalways protects her freiends except from herself Bio: She grew up on Argonia which is actually spilt into to halves one half being The Argon Lizards and the Frou frou Lizards they have been enimeies for centries and when the Immortals came the Frou-frous Sided with them and the Argon Lizards Sided against them Uno was very agressive wanting to fight knowing all too well she was part immortal when the Cosmorians came they offered her a place with there resitance group and she happily excepted But Long Before any of that she lived on Argonia during the fabeled time of peace she saw Frou-frou and Argon's living happily she really liked it back then she had a mate who was a Frou-frou and she loved him very much but as time past her lover got older she didnt she hated it for a while and even tried to kill herself once but it didnt work and she became agressive and lonely When the War started she happily started to fight Frou-frou becasue she despised them for starting the war and spitting on the grave of her beloved mate becasue he was a proud Frou-frou but he never wanted to fight the argons and he was a major part of helping maintain peace between the two races when he died tensions started growing she tried to resume his job but the stubborn Frou-frou's would have none of it and started the war Link to comment Share on other sites More sharing options...
Vicky Posted September 24, 2006 Author Share Posted September 24, 2006 [SIZE=1]Good, good ^_^ Unfortunately I don't have a computer. I might have it back by Wednesday, which means I won't have a sign-up done until then. I'm just posting so nobody thinks I've forgotten about the RPG itself. I'd also like to say that anyone who is going to sign-up after this post to look at all the other characters beforehand so you can make something completely original. No problems with the sign-ups so far, except Duo and Digi's age. You only have secondary powers after 100 years (Earth years) of living. There's a reason behind this (and everything else) that will be revealed later in the RPG. I'll edit this when I have my sign-up finished. Thanks for joining guys.[/SIZE] Link to comment Share on other sites More sharing options...
foxtu78 Posted September 25, 2006 Share Posted September 25, 2006 [COLOR=Indigo][B][I]Section A[/I][/B] Name: Ta'lista of the Pel'orgal Clan Codename: Phoenix Gender: female Age: 187 Earth years, 54 Tallorian years [/COLOR] [COLOR=Orange][B][I]Section B[/I][/B] Species: Tallorian; Their body's are similar to that of humans. They have a small beak instead of a nose, and their ears are pointy at the tips. They also recieve a set of wings when they come of age, which are fused to them by the Prime Minister. They must first pass a test, though. While their hair(on their head) is either black, white, or brown, their color of their feathers range dramatically. They are based on the color the individual is most connected to. Solar System: Tallorian Solar System, consisting of Tallor (the star); Talloria (the biggest planet) and her moons, Nibia and Sha'lin; Vin'potur, 1 moon-hae'len; Sibiam, 3 moons-Calio, Bel'or, and Jan'do; and Ple'tar, 1 moon-Ploe Planet: Talloria Century: 3903 TD, (Talloria Days since settlement) The 40th Prime Minister, Prime Minister Cor'heli the 5th from the Pel'bani Clan.[/COLOR] [COLOR=Sienna][B][I]Section C[/I][/B] Weapons: She weilds a 4 foot blade forged of the strongest metal on her planet, Tallorian sheloth (looks like platinum, 10 times stronger than diamond when hardened).engraved on it is "To Each Her Own Path Is Walked, It Cannot Be Walked By Another." Items: stuff for cleaning her sword Secondary Power: She manipulates wind. Not just basic stuff. Everyone on her planet can do that. She can create twisters, and generate 30 mph winds. [/COLOR] [B][I]Section D[/I][/B] Appearance: instead of a nose, she has a beak [url]http://img.photobucket.com/albums/v42/foxtu78/Angels_of_the_Universe_001.jpg[/url] Personality: She's normally very quiet and calm. Even when she fights. She fights like water, fluidly and gracefully, but also forcefully. She is a very good judge of one's character which sometimes helps her in battles, predicting an opponents next move. She loves to relax in forests by streams, flying, and fighting. Even though she cannot die except by immortals, she is not cocky. She's a brilliant strategist, which helps her to ascend ranks quickly. Because she went into the military, she has not married, though her parents pressure her about it sometimes. She's very picky about who she hangs around. She doesn't like to be surrounded by idiots. She likes itelligent people she can have a conversation with. She doesn't like the smart, boring kind of people either, though. She likes to have a good time. Bio: She was the second of 8 children. A few days after she was born he naming ceremony began. The normally last close to a week, but it only took her 2.58 hours for her naming ceremony (a record speed). It's based on process of elimination by the infant. The first name the baby smiles at becomes his/her name. Her name was the feminine version of the Second Emperor. At her comming of age ceremony, she was given the hardest test of all. To remain alive in the wilderness for a week, alone and isolated. Because she normally stayed in the woods alot, it didn't cause too much of a problem, except she did have a run-in with a Bohrid ( [url]http://img.photobucket.com/albums/v42/foxtu78/paroxysmus_th.jpg[/url] ) , She managed to get away with minor injuries, a bruise on her right arm, and a hairline fracture on her lower left rib. When she returned, she was fused with her wings, which became silver, one of the more rare colors of wings. Soon after she enlisted in the Army and soon rose to the next to highest rank. She never did anything that concerned politics She was a revered War hero, that is, until they came. It was the first battle she had ever lost. She was also seriously wounded. Any normal Tallorian would have been dead. She recovered shortly, only to find most of the Army had been destroyed by the Immortals. She went out to fight again, against the wishes of the Emperor, and when the blow that was about to kill her was falling, she vanished. When she came to, she found herself in a room, similar to a dorm. A man was there, observing her biosigns and told her everything. He told her her planet had been destroyed, along with her solar sytem, about the others they had saved, and why they had been saved. She agreed to join and help. Link to comment Share on other sites More sharing options...
Vicky Posted September 29, 2006 Author Share Posted September 29, 2006 [SIZE=1]Okies, sign-ups will remain open until Monday when I'll start this thing. Right now I have no intentions on bugging anyone about sign-up or post quality. There won't be a rejection list since I didn't get as many as I hoped, so... that means you're all in. I'm pretty confident that you guys can role play (some of you I definitely know can ^_~) but if I do have a problem then I'll just send you a message. I don't want to throw anyone out the RPG for bad grammar or whatnot, since that's easy to improve on. Anyways, my sign-up:[/SIZE] [CENTER][B]Romansyutis-Deity-Bruderscahft [SIZE=1]THERIUS[/B][/CENTER] [B]AGE[/B] 1499 [Approx. 2 Earth Years for every Hazredi year] [B]GENDER[/B] Gor There are four genders in Hazredi society: Xri and Xindi, both the equivalent to female. Gor and Q?Nas, equivalent to male. Hazredi are split into too classes, Royalty and Citizens, however the Royal don?t necessarily rule a city/country. Xri and Gor genders are the Royalty on their planet whilst Xindi and Q?Nas are a different class. This system has been kept for years, as different classes cannot breed and therefore don?t see the need to marry. [B]SPECIES[/B] Hazredi [Az-Ray-Dei] [I]Reizahn [Home world] Jedar Prime [Solar System], 1203 [Earth], 249th Century [Reizahn][/I] Hazredi are an ancient species whom have survived and existed for thousands of years without changing. The Hazredi evolved mentally but they did not evolve physically (making their Immortal bloodline undoubtable). The upper class of the Hazredi, for the past hundred years, make a point of keeping their true appearance a secret from non-family members by wearing heavy, large body armour, sometimes with cybernetic implants. The lower class Hazredi do not wear armour and appear to be humaniod, having pointed ears, pale skin and a strange skeleton in which their bones stick out at certain joints (elbow, knees, knuckles .ect). Whether lower class Hazredi and upper class Hazredi look the same is unknown. [B]SECONDARY POWER[/B] Therius, after one hundred years of living, seemed to be unchanged by temperature. Living on a hot planet, his species found the cold unnerving, it was even more likely to kill them than any other species in the region. Therius, however, seemed immune to the affects. Extreme cold and extreme heat (even that heat which his people could [I]not[/I] survive in) became simple obstacles to him and, over time, he became completely immune to them both. His weakness is his strength, Therius cannot feel temperature anymore. Despite the Hazredi belief that a creature needs temperature to survive (a lot like fear), Therius seems to be doing well with his new talent and it turns out to be a huge tactical advantage. [B]WEAPONS[/B] A Hazredi built shield and sword, used by most of the upper class Hazredi warriors. See appearance. [B]APPEARANCE[/B] [URL=http://ic1.deviantart.com/fs6/i/2005/022/e/0/Heretic_by_JasonEngle.jpg]Here[/URL] [B]PERSONALITY[/B] As a natural ruler Therius is nothing but bossy and a control freak, so to speak. Although he doesn't try to control the actions of those around him he does tend to be the one trying to give the orders and reacts differently when given demands. Some species claim that the upper class Hazredi have a superiority complex; they [I]always[/I] have to be somewhere near the top. Therius is rather arrogant, another natural reaction for his people, and tends to have certain qualities to that of an overlord. Hazredi have been known to have the traits of evil rulers, though they're not cruel. They can be cruel, but only with good reason. Therius has no, or very little, concept of friendship. He only considers his family worthy enough to even discuss minor personal matters with. He talks only when needed, and when it is not needed Therius has been known to comment sarcastically, adding daunting and grim comments to a situation. He claims to think rationally in bad situation, though others would say he acts more like an Angel of Death. Therius has no concept of hope, luck, chance or any form of belief that would help lighten a situation. He believes on in what he, and the others around him, are capable of. [B]BIOGRAPHY[/B] Therius was born the son of Necronaphemil-Deity-Oltovm, a Military Captain for the Hazredi. As an upper class Hazredi, Therius was introduced to royalty, money, fame and leadership at an early age. At this time the line between the lower class and upper class was very, very thick. Compared to to the upper class lower Hazredi were almost poor. To Therius, this seemed natural. His people survived by ruling over one another and never changing; he had no wish to change that. Therius lost his father at an early age and took his place. Seen as an adult in society, he was made to wear armour at a very early age compared to most, before his body had developed properly. He took his new job in carefully, though since the Hazredi were so arrogant that they didn't feel they were 'low enough' to involve themselves in interstellar conflict there were no wars for decades. Therius became bored of his job and quit, deciding to become a Law Enforcer. This job meant that Therius had to go down into the lower class society, to make sure the King's laws were being obeyed. For the first few years he did this without much change in his attitude towards society, but as the years past the constant beating of lower class society and the unfairness his so-classed ancient planet enforced caused him to change his opinions. By this time, Therius was over a hundred years old and only fifty years away from living the average lifespan of a Hazredi. His secondary powers were starting to develope and he wanted to make some major changes to his world. By law, Therius was allowed to take the Throne to his world by means of proving his superiority. He first had to show his mental skills to the council on his planet, then he was to show his new changes to the planet and, finally, he was asked to prove his physical superiority by defeating the King. Therius was faced with three rounds over three days, he lost the first round and needed to do some serious thinking overnight. As the loser, he was allowed to pick the next arena, and he chose a colder area than normal. Even though Therius did not know about his power, he did know that he was slightly immune to the cold than normal. He won his second bought and, having not recovered from his first defeat, the King lost his third match. Therius became the new ruler. He changed the way society was run and outlived the Hazredi's average livespan by a thousand years. This handy trick from the Immortals ensured his reign to continue, as the Hazredi saw him as an annoited leader, a true superior. Therius became aware that there was something strange going on in his life, something that made him entirely different. His immunity to the cold was becoming much stronger, he even became immune to the most dangerous heat. The Hazredi have not faced the Immortals yet, since they live on the opposite side of the Universe from them. Therius was called to a meeting one day by the famous Cosmorians, a species the Hazredi had immortalised for decades. When Therius was informed of the threat heading towards his people his first reaction was to go home, reassuring the Immortals that his own strength and the strength of his people would prevail. When he was informed that the Cosmorians had been defeated by the Immortals, Therius' views changed, and he agreed to stay with the Cosmorians, under the condition that the Hazredi would survive.[/SIZE] Link to comment Share on other sites More sharing options...
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