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The Alabaster Cup {M-V}


The Enemy
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"Tournament, tournament!" hailed out the town crier, ringing a loud bell threw the streets. "Yes the time has come, the time that all wait for each decade! The Alabaster Cup has come again!" Ah yes the Alabaster Cup. The single most revered tournament in all existence, drawing all kinds of men women, hunters and fishers, and every species smart enough to think of showing up. "This tournament will be held at the Duke?s mansion estate!" the crier continued "The rules are as usual but I have fliers for those who forgot!" In every town for ten thousand miles the criers were calling the same news, the news of the tournament.

The fliers passed out officially by all criers read as follows

[SIZE=3][U]Alabaster Cup Returns![/U][/SIZE]

[I] As all should know the time of the Alabaster up has once again come to pass, the tournament will run with usual rules. A brief summary of the event is below.

Originally designed as a series of tests for would be Knights of the realm . The Alabaster cup has evolved into An event that draws hope full combatants from near and far . The contest consists of 7 events held over 3 days . A young noblewoman - typically on unmarried daughter of the noble Who hosts the event - sits before a low table with a dozen alabaster goblets : a goblet for each contestant . After each event , She drops 3 platinum coins in the winners Cup, 2 in the runner-up?s cup , and one in the third Place contestant?s cup . Then She takes half the coins out Of the last Place finishers cup .

The 1st day begins With an archery contest . Then the contestants run an obstacle course . Finally ending with a single elimination wrestling match .

On the second day , the contestants have a single elimination jousting tournament in the morning . At noon , they are sent out into of nearby forest with orders to bring back an elusive albino boar for the evenings banquet . After the banquet is the strangest event of all - the noblewoman says to each contestant in turn ? impress me? she awards coins at her sole discretion .

At noon on the final day , the contestants gather for the final event : a single elimination duelling competition the combatants may not use any magical weapons and they can only cast spells before, the actual battle . Also ranged weapons are prohibited . The fights last exactly 3 Minutes. And are fully lethal . The combatants do lose however if they are knocked un conscious or simply have more damage than their opponents . After another banquet the noblewoman counts the coins in each alabaster goblet then declares a winner! The winner gets to keep his cup and his coins. He also gets the right to be called ?champion of the alabaster cup? and a metal, people recognize champions as VIP?s in society and treat them as royalty.

The Cup tournament will begin in exactly 7 days from now, the 12 combatants will be chosen from those who show up by the hosting nobleman.[/I]

Although the event was mainly to define honour, many improper happenings have occurred in the past tournaments, things such as murders between matches, sabotage, and dark magic of every kind imaginable. Thos who ever are proving their might, enhancing their minds, and of course...risking their lives.

[U]Sign ups[/U]

[B]Name:[/B] (species appropriate)
[B]Age:[/B] (species appropriate)
[B]Race:[/B] (what species you are e.g. drawf, elf, human, orc, half breed, goblin, or anything else medievil style. If it's made up or not well known include a minor description. Also a pic or description of your charater, will go here)
[B]Weapons:[/B] (needed equipment for the cup like bows and lances will be provided, these are what ever else you have before you arrived.)
[B]Magic talents:[/B] (these range from elemental control, transmutation, necromancy, conjuration and many more. They also don't have to be tremendously strong, it could be a small trick or practical skill picked up somewhere.)
[B]Personality:[/B] (duh)
[B]Bio:[/B] (How you heard of the tournament, and why you think you can win.)


Thnx to all who join, I hope we have a great time.
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[COLOR=Magenta]Name: Akari Naoki

Age: 23

Race: Fortune Telling Witch(Tells fortunes -of course- and has very strong powers)[URL=http://i56.photobucket.com/albums/g172/Just_Be_Yourself/Celestial/AssassinGirlPurple.jpg]PIC[/URL]

Weapons: Chain Numchucks

Magic Talents: Can cast spells of mindreading and future seeing

Personality: She is a very outgoing person for a witch and does a lot of business in town. She can be very agressive and rude at times. She can also be kind and gentle but in battle she is a ruthless combat woman with no fears of dying.

Bio: She had heard of the tournament from one of her daily clients. She had overheard him talking to another guy otuside of her shop and then walked in saying something about the Alabaster Cup. She had heard about it and had to enter it. She had signed up and got accepted. The only thing stopping her are the others that are there to win as well. [/COLOR]

OOC: Pm me if I need to change anything.
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Name:No-omi

Age: age unkown.

Race: She is a half dragon.

See?: [url]http://i81.photobucket.com/albums/j227/la_di_da_wtf/girl/wings-vampiress-dragon.jpg[/url]

Weapons: The staff to the right is hers. [url]http://i20.photobucket.com/albums/b221/Akumegami/8c1705cc.jpg[/url]

Magic talents: Transmutation: [url]http://i112.photobucket.com/albums/n191/pearce006/faa41d2d.jpg[/url]

The symbol on her back gives her less than minimul transmutation skills. Each time her ability is used, it recoils on her and hurts her as well.

Personality: Very outcasted, Relaxed and unemotional. She seems to show no emotion, at all. It tends to scare alot of poeple around her. It scares most poeple so much that they don't even bother to get to know her. She has very poor social skills.

Bio: Little is known of her past. Nothing is known of her parents. Many doubt she had any. They beleive she was a creation of her very gift, that she was transmuted into exsistance. She lived far from poeple and never seemed to develop social skills. She spends most of her time around a dragon who's name is only known to her. She obtained a mask to hide her face so poeple wouldn't see the abomination that was herself.

[url]www.theurbanfox.com/images/foxmask1.jpg[/url]

The raven told the sparrow who told her of the tournoment. She sighned up late at night and was exepted.
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[COLOR=DarkRed][B]OOC:[/B] PM me if you want me to change anything.[/COLOR]

[COLOR=Navy][B]Name:[/B] Zane

[B]Age:[/B] 19

[B]Race:[/B] Human. Slicked back white hair, green eyes, shiny black armor, and two giant raven wings that can come out of his back.

[B]Weapons:[/B] A sword.

[B]Magic talents:[/B] Fire explosion (creates a semi-sphere around the user) and teleport.

[B]Personality:[/B] Kinda sarcastic. Rather serious. He hates discrimination more than anything.

[B]Bio:[/B] He is a wanderer. He was passing through the town when he heard of the tournament. Once he learned that there would be a cash prize, he decided to join.[/COLOR]
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[B]Name[/B]: Dalen

[B]Age[/B]: 168

[B]Race[/B]: Half-elf Martial arts expert

[B]Weapons[/B]: Staff, Sling, Masterly Crafted Katana and specially made armor to best protect him in his many fighting styles.

[B]Magic talents[/B]: Extreme Moevment, Uncanny Reflexes, through his meditation he has gained wholeness of Body and Mind making him have great mental defence and can exert energy to parts of his body to increase healing or strength for a certain period of time, Ki Srike

[B]Personality[/B]: Can be very outgoing and upbeat but while fighting takes on a very serios attidude and is never distracted.

[B]Bio[/B]: As the top student in his Dojo he became the teacher and came to the tournament after preparing for the last 10 years after watching it the last time.
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[B]Name:[/B] Mortalivander (Morty)

[B]Age:[/B] Several centuries, exact age unknown

[B]Race:[/B] Elf [URL=http://www.wizards.com/dnd/images/compmage_gallery/100487.jpg]PIC[/URL] Although he's usually fully armored in public to hide his elven blood line, so he ould look like this [URL=http://i35.photobucket.com/albums/d200/wanghu/knight.jpg]ANOTHER PIC[/URL]

[B]Weapons:[/B] He caries three swords, two being his, one passed down threw his family and currently in his keeping. His first sword is the mighty [URL=http://www.weaponmasters.com/index.html?ID=7599e498aca05a00ccf04de1e1364053&FDX=&FMAX=&SORT=PR_DN&ITEM=KR-4&TTAB=ADDITIONAL_IMAGES]Ludiendar[/URL] his second blade is a sword called [URL=http://www.weaponmasters.com/index.html?ID=7599e498aca05a00ccf04de1e1364053&FDX=&FMAX=&SORT=PR_DN&ITEM=KR0012&TTAB=ADDITIONAL_IMAGES]Valermos[/URL] (he rarely keeps this one with him) and the blood line sword of his name is known only as [URL=http://www.weaponmasters.com/index.html?ID=7599e498aca05a00ccf04de1e1364053&FDX=&FMAX=&SORT=&ITEM=UC-1239&TTAB=ADDITIONAL_IMAGES]the Sword of the Ancient's[/URL] (which he has on him always)

[B]Magic talents:[/B] As all elves do, Morty has explicate prowess in many types of sorcery and wizardry.

[B]Personality: [/B] Honorific to the core, Morty is a knight of the code. He respects all life and holds the utmost passion for peace and justice. He will strike up a conversation with whomever cares to speak to him and won't hesitate to argue with strangers on matters of his profession and dedication.

[B]Bio: [/B]Morty has kept track of the Alabaster cup for much of his life, enjoying the new faces and interesting brands of people it always draws. He has participated in every one since he was originally knighted in one of the first holdings, and this time around will be no different. He not always tries his best, for fear of out-showing the humans and other lower species which attend. Instead he will simply toy around for fun and something to do, while trying to keep the tournament as clean as possible.
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Name: Attello Hasting

Age: 34

Race: Human (pic attached less the lance, he wears a full faced helmet when fighting. His colors are Red and Gold. His horse is a painted mustang, brown on white.)

Weapons: A perfectly balanced strait saber (like a thick rapier) His personal bow, he will use no other.

Magic talents: Attello is not learned in the art of magic but has been taught some battle meditation, enhancing his reflexes and judgment in battle. He also has unusually precise vision and accuracy, a result of many years of training.

Personality: Attello is out going, kind hearted, and friendly. He does not seem at first as a fierce fighter, but he has built his own reputation in and around his home town. His trade as a smith has taught him to work hard and be patient, and also given him much experience dealing with money. He is part of an order of knights that protect his home land, and from them he has learned grace of tongue and does not feel out of place around people of noble birth.

Bio: Attello has known of the tournament his entire life, but never judged himself worthy of competing, this year when the announcement went out his fellow knights urged him to test his skill in the tournament and bring honor to their small order. Attello knows he has the skill to win, he has been trained nearly all his life in the arts that the tournament calls for, and though many others are magic users he fears little that they can do, he will show the world that one does not need such things to be a champion of the tournament or a protector of the realm.


Hope this is good, can't wait for the fun to begin!
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[B]Name:[/B] Liir (pronounced [I]Leer[/I]) Gulwarn

[B]Age:[/B] 25

[B]Race:[/B] magi, a race of telepathic people, secluded from most other societies for fear of their powers and were constantly under siege. and now extinct except Liir, he is called a witch and a heretic by some for his mere existence. The physical traits of his race are dark hair and deep red eyes.

[B]Weapons:[/B] a longsword he was forced to inherit [URL=http://www.costumesnz.com/images/crusader.jpg](pic)[/URL]

[B]Magic talents:[/B] pyrokenisis and second sight

[B]Personality:[/B] A very idealistic person, young and stubborn in many ways, but willing to make sacrifices for the greater good. He may seem cold but he can actually be very friendly but sarcastic once you get to know him. He is known to become angered and violent but refuses to hurt an innocent, even at the cost of his own life.

[B]Bio:[/B] Liir grew up among his people happily. He apprenticed as a pyrokenetic among his people rising through the ranks faster than most. His life seemed great until the kingdom declared his race and many others an danger to the supposed [I]"Pure Races"[/I] or races that didn't have natural born strength. They were a victim of genocide as a army about 4 times the size of their population attacked slaughtering men, women, and children.

Liir, at the age of 12, like many apprentices was brought in to defend his people. He watched as his people were slaughtered and his own father was killed. He took up his fathers blade and ran. He was shot three times by the archers of the butchers who killed his people.

He made it a ways into the jungle before he was found stumbling around delirious and clutching his fathers blade by a hunting party of Kar'raks. They took him back to their seer who healed Liir and brought him back to health. A party of Kar'raks went to go see if is stories of the battle were true. They found a ruined city and no survivors.

Liir lived among the Kar'rak for many years and learned to use his father's blade in combat. Liir had sworn revenge on the man who declared his race unfit for living. He also studied and became a very intelligent both on battle and on diplomacy, knowing how to battle someone both physically and verbally with skill and grace.

Five years past one day after his studies he was called to the seer. He entered her hut and she had him sit, she told him of a vision of their city destroyed like his, she also told him that she saw him as a leader of a great army to take back the world and not let any other races fall to the same fate as his. She saw his as a great leader and a profit of the people, but his power would come with losses, some of his friends and loved one he would gain along the way would be lost.

Liir knew that the seer had seen this and knew she wasn't lying, he had a similar vision a week earlier. He wished it all not true but sadly it was. The watchmen had seen an army approaching the city. Liir was instructed to leave the city with one of their warriors named Orthos and to not turn back. Orthos was instructed to potectect Liir from attack as the seer had seen many perils on his journey.

Liir and Orthos left town only to hear tales of its destruction. Liir is currently moving across the land rallying followers to his side and leading attacks against the kingdom's armies. He is hunted by bounty hunters and is known as one of the most influential people in the world. His name is known around the common household and is feared by some and idolized by others. He travels through [I]"Pure Cities"[/I] wearing a mask and cloak as to not reveal his identity.

He was last heard of heading toward the capital city to gain followers out of the adventurers gathered there to participate in the Alabaster Cup and some say he is there to confront the king, the man who ordered his people killed.
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OK the deal is-the tournament hasn't exactly started yet, so those who still want to join can, but only until someone notes the tournament starting in the square, no one is accepted after it starts. You can still sign up, but as an observer or a coach or something not a contestant. But to repeat myself, anyone can sign up as a contestant, until the tournament actually starts, so read the posts in the square before making a character.
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[B]Name:[/B] Jeiraden [Jair-awe-denn] (you can call him Jay, but he may have a different reaction every time.)

[B]Race:[/B] half-elf

[B]Appearance: [/B] [URL=http://i4.photobucket.com/albums/y115/LittleRedRose/Anime/ehnydeel.jpg]clicky[/URL]

[B]Age:[/B] around 100 (which isnt bad for a half elf)

[B]Class:[/B] sorcerer

[B]Weapons:[/B]
[URL=http://i28.photobucket.com/albums/c220/Princess_Manomi/daggers.jpg]blades:[/URL](click it good)
[URL=http://gungfu.securesites.com/pics_general/pics_swords/swords_fantasy_skull_sword_with_bat_guard_and_display_plaque_mucxl0917nvnm.jpg]sword:[/URL](this one too)

[B]Magic talents:[/B] undefined

[B]Personality:[/B]
Quite charismatic and optimistic, Jeiraden is very cheery. He is very kind-hearted and outgoing. He loves to make people happy. Jeiraden, however is a fierce fighter and never gives in. When he is enraged there is no telling what damage he will cause. All that is certain is he will get his revenge on who ever angered him, sooner or later.

[B]Bio: [/B]
Jeiraden has always been a well experienced fighter. He has lived with the other elves and humans since his birth.
Many were impressed with his skill in combat with both a weapon and in his knowledge of magic. He learned these from both personal gathering and from his master Sariosh, a noble man of the elves.Jeiraden believes only his master and limited others could defeat him.

He was in his home village when some trouble had started at a near by shop, a man 'who Jeiraden knew to be kind with many morals' was stealing from the shop keeper.
Jeiraden quickly sorted with this matter, he found that this man and many others were being evicted by the land owner for they had not enough money, now they may starve.

some of the villagers told Jeiraden that he was a perfect candidate for the alabaster cup, and there would be a cash reward for the winner, which he could use to help his village
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[I][B]ps; he isnt quite done "hence the missing magic" but i'll prolly be on another com so i posted him the way he is and i'll finish him soon.[/B][/I]
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  • 2 weeks later...
[B]Name:[/B] Count Victor Zasamoon

[B]Age:[/B] 42

[B]Race:[/B] Dismuth-A species of human haters, they find humans as nothing but an evolutionary mistake, creating something so weak that appears almost the same as something so strong. The characteristics of his race are graceful movements, courteous actions, and signaturely their mind bending speed. They look as humans do, but age like elves.[URL=http://i101.photobucket.com/albums/m65/AdventFenrir/16-2.jpg]PIC[/URL]

[B]Weapons:[/B] He is master of concealed daggers and blades, most predominantly his cane. [URL=http://www.realcoolsavings.com/sword/pr/GREW2255CTS.html#GREW2255C]The cane (scroll down to see bigger image.)[/URL]

[B]Magic talents:[/B] Some say the speed of the dismuth is derived from magic, they move fast enough to dodge a sword swing with ease. And more powerful ones can run vertical and liquid surfaces. Victor personally has skills beyond most of his kind. He prefers concealing and illusionary spells.

[B]Personality:[/B] Victor hates all humans with a passion, he respects elves to a degree, seeing them as equals. He does not fight for no reason, and always has a motive for every one of his actions. He is quite mysterious otherwise and not much more is known about him personally

[B]Bio: [/B] Victor grew up in a city of his race, growing and learning quickly. The dismuth age like elves indeed, but choose to still learn as if they were not around as long as they are. Trying to mature and grow as much as possible during their life-times. Victor has known of the alabaster cup since he was a child, but stayed away because of the gathering of humans. More recently he has learned that humans have talked down about the dismuth, saying they are weak and that is why they never get into wars or join the cup.

When in actual fact, they simply find to need to fight pointlessly. However upon hearing this Victor decided to travel across the land to compete. His goal to win and prove to the world once more that dismuth are no weaklings. He believes he can win simply because dismuth are strong very fast and skilled in allot of areas.
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