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Sonic Heroes Online


MaskedRider
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First, this is just an idea I came up with, and I wanted to run it by you guys to see what you all thought. The concept has been on my mind since the first game came out. Now I know a lot of Sonic fans disliked the original Sonic Heroes, but the fact of the matter is, it go great reviews and it sold well. Plus, it?s a lot better than Shadow the Hedgehog or Sonic 2006. The basic idea of this would be a sequel to Sonic Heroes in terms of the general tag-team design, while dropping or improving on the games weakness, and adding new features to better the game. There would be a single player story mode where you play as Sonic, Knuckles, and Tails to thwart a generic Dr.Eggman plan. The plotline would be extremely simple, even pre-Dreamcast simple. You would still have tag team and the ability to power up your characters. But the levels would have numerous paths to take, and be generally much larger in design. The stages would be two acts and then a boss act, with a total of 7 zones and a final boss. You would also have extra side missions for each stage, which would encourage exploring the stages. Then there would be a free-play mode, which lets you play through the story mode stages with no story, but lets you select a wide variety of different characters. The more of the game you complete (emblems maybe), the more characters you unlock. You could create a team of any speed, power, and flying characters.
Then there would be online/offline multiplayer. You would be able to play through the freeplay game with the other two characters being controlled by an online friend or someone beside you. If your friend is online, then they can go anywhere in the stage they want to, but can only progress so far without working together. There would be certain missions that would become a lot easier by playing co-op multiplayer, and these missions would still add to your unlockable characters. Then SEGA could add new missions to the game by download, and even new characters. The Versus mode would return, but not just in 1 on 1. You would have Co-op versus mode, where you have to race with two friends against another team of players. Also, there would be special race/flying/battle versus stages where speed/fly/power characters can compete in respectively. For example, there would be strait speed stages where you can only pick speed characters, heavy plat forming stages where you can only use flying, and battle stages where you fight using only power characters. I think that if SEGA put the right amount of effort into a game such as this, it would truly turn out to be an excellent game. Not only would it appeal to the kids that SEGA wants to sell Sonic games to, and the hardcore gamers that loved the old Sonic games and play Online.
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[FONT="Franklin Gothic Medium"]Sounds like a plan, but maybe you should be pitching this to SEGA? Just a thought.

Sonic Heroes did sell well, seeing as it made the Greatest Hits list for Sony and I also believe it did the same with XBox and Gamecube (Platnium Hits and Player's Choice I believe). However, it didn't receive tremendous reviews from the critics, due to the shallow game play and the same ol' same ol' appeal that the game had to fans of Sonic. It was a decent game, but there were a few pronounced flaws with it. Namely the camera...it still hasn't been fixed since Sonic Adventure on the Dreamcast.

Online multi player does seem like fun, especially if they tried to model it similarly to The Legend of Zelda: Four Swords Adventures, where you can't progress past certain parts of the levels without your teammates. That makes exploring the levels much more entertaining rather than just everyone doing their own thing. Plus, the teammate aspect was important in Sonic Heroes, so why not put it in for SH:Online?

CHAOS EDIT: Whoop, missed the Sonic Heroes thread. Gonna move it to there.[/FONT]
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