Cat Posted May 18, 2010 Share Posted May 18, 2010 I'm currently working on a new vector of this [U][COLOR=Indigo][URL="http://i26.photobucket.com/albums/c141/BillyIdolFan14/j59ft5.jpg"]person[/URL][/COLOR][/U]. Right now I have a bit of a problem. His jacket is way to flat for my liking. I wanted to add a texture to give it more depth. However if I add a raster image and use one of the blending options it technically is no longer a vector image. I found this method on deviant art which would keep it vector.[COLOR=Indigo] [U][URL="http://chewedkandi.deviantart.com/art/From-Stock-Texture-to-Vector-153708595"]Video[/URL][/U][/COLOR] I wanted to know if there is another way besides live trace to add texture to a vector. I am working with CS5 free trail download. Link to comment Share on other sites More sharing options...
CaNz Posted May 19, 2010 Share Posted May 19, 2010 to my knowledge there is not another way... but thats if you need it to be a 100% vector image... i have heard of partial-vector imaging. this method makes one part vector image such as the face, and the rest would be whatever else you decide. i dont know for sure since i dont do too many vector pics so there may be a way... hopefully someone more knowledgeable will post. Link to comment Share on other sites More sharing options...
Cat Posted June 2, 2010 Author Share Posted June 2, 2010 Thank You for replying. I ended up going with the live trace method for the jacket. [i][b][url="http://www.theotaku.com/fanart/view/337868/solitary_man"]Here[/url][/b][/i] is the completed piece. Everything is vector except the background. Link to comment Share on other sites More sharing options...
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