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Matt Hoffman's Pro BMX


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Ok, anyone ever been past the 4th level? Can you help me out? I can't seem to get the High Score. I could with all the other levels the first time I tried. But now I just can't... :( Any tips or tricks I could try? Oh yeah, and I don't know too much good moves.... :drunk:
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I don't know many good moves but I go past the fourth level without cheats *looks from side to side suspicisouly* but why don't you but a guide?
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Here's some info courtesy of Mike Truitt.

1. Learn how to grind well, if you do not you will often times fall down, when you really should not have fallen down.

2. Likewise you should also have to learn how to manual well, if you are used to Tony Hawks Pro Skater 2's manualing then you will have a problem with this manualing at first, but then it will get easier and easier.

3. When you are trying to get high scores, make sure you know what each one of your characters moves are. You should know how long each move takes, how much each move is worth, whether or not you can do it in between manuals, and whether or not you can use them in between grinds. Knowing this much will get you on a decent start to getting high scores.

4. Learn how to make your character jump out of a half pipe or quarter pipe and do a big spin, but still be able to land in a grind on the top of that pipe that you jumped out of. If you are able to do this well, you can pull off a couple hundred thousand point combo without having any good line planned out, and with out using too much skill.

5. When working on a new line try to get parts of it done at a time, you should split it up into at least three parts, then when you have each part done really well, then you can link them together making the combo much easier than what it was before.

6. When you are jumping from grind to grind or manual to manual, try to add a spin in with the jump, this will add one to your mulitplyer and it can get up high much quicker than it normally would be able to.
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All Around High Scoring
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There are a few ways to get high scores. There are two parts of your score, a base score and a multiplier. The base score is the score before the multiplication sign and the multiplier is the number after the multiplication sign.

Some people have a hard time getting the base score while others have a hard time getting the multiplier up. If you have trouble with one then you can still get decent combos, but if you have problems with both then you will not get anything over 100,000 with the average high combo. To get a high base score is hard to do at first until you figure out the secrets of it (You don't think that it is just the line that you take did you?). The first thing that you will need is a long rail or quarter pipe to grind. Then you will need to find a quarter pipe to end the combo on. Since there are no special grinds in this then it will be much harder to get a high combo than in THPS, but it is still possible. The first thing that you will need to do is get a huge spin into the grind, because the higher Degree of Spin the Higher Your MP degree of the spin the more your 180 multiplyer (MP) will go up. Spinning adds to your multiplyer. If you do a larger spin the more your multipler will get up, and in this game you will need to get a huge multipley, since your base score will be extreamly low compared to THPS. In fact, if you use perfect balance you will be able to get your multiplyer up to over 1000. Once you have found a good rail to grind on then you will need to find a good way to get onto that rail. Instead of just spinning, why don't you add a special grab trick going onto the rail and get your base score up. You could alternatly do a special flip, but you will not be able to get a higher multiplyer. Once you have got that down, now what should you do? Well, it is quite simple. At the end of the grind jump off and go towards a ramp, once there do a special trick off of the ramp. There are two things you could do... You could do a special flip and 180 or 360 or you could do a special grab with 900 or 1080. You should do the flip if you have a high multiplyer and a low base score. You should do the grab trick if you already have a high base score and need your multiplyer up a little bit. Now you have that part down. When you are done with that, there is a couple of things to do... You could land in a manual and get some more tricks in, or you could just end right there. The only time when you would want to end like that is if you had a lond combo already, or are just starting and can not manual very well yet. If you chose to go on there is only one thing to do, and that is find a quarter pipe and go over to that. When you get there, jump off and do a mega spin with a special grab (if you have your special bar still up) or with just a regular grab (if you do not have a special any more). Then all you have to do is land the combo. You might also want to have your character equipped with a Front Body Flip special because it is the quickest special and is worth the most.
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Guest Shift
[QUOTE][i]Originally posted by Squashed Snail [/i]
[B]:eek: Hey, thanks CWB! That's alot of help! :)

....if I could buy a guide here, I would.... ;) [/B][/QUOTE][COLOR=darkblue]What!!! You can't buy guides in Austraila? Jeez!!! That's gotta suck.[/COLOR]
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[QUOTE][i]Originally posted by Herman Nation [/i]
[B][COLOR=darkblue]What!!! You can't buy guides in Austraila? Jeez!!! That's gotta suck.[/COLOR] [/B][/QUOTE]
lol, well you can't in my town. I do think you can in Australia, but just not in the town I live in.... ;) Well not any guides on MHP BMX anyway....
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