Guest Jabroni3:16 Posted March 13, 2002 Share Posted March 13, 2002 I was going to post this in both Nintendo and PC/X-Box boards but i decided not to because if i did so, people, more accuretly, Mods, would become angry with me for knockin' the controller. Just to add on to what i said from the X-Box release in Australia thread "...Now compare the GCN controll styles to X-Box, how would Halo's controls suit the GCN? Well you'd have to have played Halo and actually become acustomed to the style..." I am just wandering how Retro and CapCom are going to have the controll set up for Metroid Prime and Resident Evil 1, think about it, the controller isn't really set up to do these type of games. I hope they are able to come up with some innovative technique (sp) so that the GameCube gets more press, but the point stands, that controller is hellish, it may feel good but what does comfort matter when you can't move your character? Link to comment Share on other sites More sharing options...
NorykoAngelcry Posted March 14, 2002 Share Posted March 14, 2002 [COLOR=darkred][SIZE=1]Hmmm. . I have to say that Nintendo has always been able to do their game controls very well, no matter the system. While true, Nintendo doesn't really have to 'set' analog joysticks, I can easily see them using the C Pad to assist with - perhaps the view of Samus. I really don't see any problem in that. No matter what game you play, or how the controls are set up, you get used to it. I have had NO problems with the GAMECUBE controls, and prefer that controller over both the PS2 and the X-Box. Call me a fanboy, but it is a great controller. As for the X-Box, I have to go back to the same complaints that I have always had. The size of the controller is way too big for comfort, the edges meet at points, causing it to hurt the hand much sooner then any other controller (sort of reminds me of the original NES controller, with the corners). The buttons are way too small, and smooshed too close together. I have played a few games, and noticed that not even on purpose, I was sliding my hands onto the wrong buttons. It upset me greatly! How am I supposed to enjoy a game when I have to worry about WHERE my buttons are, and having to set down the controller every five seconds to massage my hands? Honestly though, like I said, I might be called a fanboy, but I really do like the Nintendo controller. It is perfect for ME, and that is what matters. As for the button lay-out, Nintendo, Retro, Capcom, whoever. . they will ALL find a workout that will do justice for the said game. And I have no doubt that these games will be great because of them. ^_^ [/SIZE][/COLOR] Link to comment Share on other sites More sharing options...
Guest Matt Posted March 14, 2002 Share Posted March 14, 2002 [color=red][b]i don't like the X-box controllers at all.[/b][/color] Link to comment Share on other sites More sharing options...
Guest Jabroni3:16 Posted March 14, 2002 Share Posted March 14, 2002 [QUOTE] As for the X-Box, I have to go back to the same complaints that I have always had. The size of the controller is way too big for comfort, the edges meet at points, causing it to hurt the hand much sooner then any other controller (sort of reminds me of the original NES controller, with the corners). The buttons are way too small, and smooshed too close together. I have played a few games, and noticed that not even on purpose, I was sliding my hands onto the wrong buttons. It upset me greatly! How am I supposed to enjoy a game when I have to worry about WHERE my buttons are, and having to set down the controller every five seconds to massage my hands?" [/QUOTE] The controller is way to big, yet the ends are hurting your hands? This doesn't make any sence to me, either you are holding the controller oddly or you have some huge hands ::runs off to get controller:: I can see where you might hurt your palms, but you'd have to be holding the controller in an extreamly awkward position. As for the buttons being small, i can see how you can think that way about the White and Black buttons but other than that i am not seeing how they are too small ::runs off to get a GCN controller:: the B button on the GCN controller is as small, if not, smaller than the Black and White buttons on the X-Box controller, and those buttons aren't used very often in the games i have been playing. I agree with you when you say "smooshed too close together," but the same is true for the GCN, how many times have you been tapping the A button when you accidently hit the X button? I know i've done that quite a bit. I don't know why you seem to be having problems hitting the right button, and also why in the world would you have to massage your hands after playing, it seems to me that the X-Box controller is bigger so therefore you have a larger griping area, unlike the GameCube. The X-Box controller seems to allow you to be more open with handleing the controller, whereas the GCN controller seems to only allow you to hold it straight out in front of you. [QUOTE] i don't like the X-box controllers at all. [/QUOTE] Please inform me as to why you think this way, Son Goten. Otherwise your argument doesn't stand. Link to comment Share on other sites More sharing options...
Treble Posted March 14, 2002 Share Posted March 14, 2002 Let me point out that I am personally fine with all consoles controller.;) But I do have my own opinion on both Xbox and GCN controller. [b]Gamecube[/b]- They way I see it is one the most comfortablest controller that have ever layed in my hand, the button layout is nice.I have never ever felt something as good as this. My problems with the GCN Controller are the D-Pad it is the same as the D-Pad on the GBA, would've been nicer if it was something similiar to the Sega Dreamcast's D-Pad.And then the Z-Button it just seems kinda out of place but its cool there haven't really been a game on the GCN that uses the Z-button as a main action key button.Nonetheless its a great controller. [b]Xbox[/b]- I must say it is unique, love the coloful buttons and the joystick feels pretty comfty. It is bigger than most controllers out there which I think it makes gamers feel a little different when playing with is because most gamers are pretty used to an average sized controller but as long people keep on playing with it anyone can get use to a controller.The 4-main buttons are pretty clunched up as said before, the D-Pad is kind of awkward. Anyways those are just my personal opinions, as NorykoAngelcry put it. [quote][i]Originally posted by NorkoAngelcry[/i] [b]No matter what game you play, or how the controls are set up, you get used to it.[/b][/quote] Thats the way I see it, no matter what console it is theres always a way to make a game to fit the controller scheme.:) Link to comment Share on other sites More sharing options...
Charles Posted March 14, 2002 Share Posted March 14, 2002 Well......it's hard for me to make a fair call. I have two big bear's paws, so the Xbox controller has always felt pretty nice to me. The main problem with it besides the size, is the awkward placing of the small black and white buttons. They're far too close to the regular face buttons. The top of the analog sticks aren't really the greatest either. Furthermore, the actual face buttons don't stick up out of the controller enough. Sony's buttons have an almost "soft" feeling to them. I've never sat down for extended periods of time playing Xbox, but I'm pretty sure my fingers would hurt pretty badly. GameCube's, and I really dare anyone to refute this, would be horrible for a Capcom fighter, like Street Fighter. I really can't picture playing any of the versus games with it. On the other hand, it really does feel comfortable. Games like Super Smash Brothers: Melee or Luigi's Mansion are a breeze to play. The buttons are spaced nicely. The only thing I really don't like is the odd sizes of the buttons. Overall, I feel that Xbox's are ideal for first person shooters and GameCube's are pretty good for almost anything else(except for the two dimensional fighters, which are rare anyway). Link to comment Share on other sites More sharing options...
Fall Posted March 14, 2002 Share Posted March 14, 2002 [COLOR=GREEN]Is it true that the Gamecube controller is cordless? I read somewhere that it is, and can be used 10m away from the actual console.[/color] Link to comment Share on other sites More sharing options...
James Posted March 14, 2002 Share Posted March 14, 2002 [color=royalblue]I don't think anyone would deny (anyone who has used both controllers) that the GameCube's controller is superior. I mean let's face it, controller design is really Nintendo's forte in the hardware department. The GameCube controller is ergonomic and can be used for any style of game. I personally feel that it can be used for 2D/3D fighters if the developer chooses an appropriate control method. I mean, though the D-Pad is smaller than that of the Xbox, the Xbox D-Pad is absolutely terrible. Such a fundamental part of 2D fighting games is important. So the D-Pad is one area, but also there is the question of the face buttons. No contest here. The GameCube's face buttons are spaced out and are all different shapes (which means that you never need to look down). Moreover, they are organized in a left/top/right position and angled gently, so as to match the angle of the right thumb. I lay my thumb over the A and Y buttons, I notice that the face buttons are angled exactly for the angle of my hand. Therefore, not only do I not need to look down, but I never confuse one button with another. In the case of Xbox, the buttons are so close together and are at such an awkward angle, that playing a 2D fighter would be an utter nightmare. You'd be constantly slipping and pressing the wrong button. Hyper Magazine even said that the Xbox controller wasn't very suitable for Dead or Alive 3, particularly due to the poor D-Pad and face buttons. In terms of First Person Shooters, I have to say that I think it's probably a tie. Although, I believe that the GameCube controller is ideal for this genre. Why? Simple. If you look at the control sticks, you notice that the plastic hubs which they sit in are grooved so as to provide for an 8-way digital-style direction. Thus, in FPS games (or any games where some level of precise coordination is used), they make it easier for direct movement. Furthermore, the placement of the sticks (as well as their sheer comfrot) mean that movement would be pretty painless. I think that also you have to remember that there are three buttons on top of the GameCube controller, including the L, R and Z buttons. The Z button is less than ideal, but the fact that there are three buttons means that there are more options for the player, without the player needing to take his/her thumb off the right stick to press a face button. I must say though, my judgement of the two controllers isn't necessarily a judgement of the consoles themselves. While I feel that the Xbox controller is possibly the worst controller design of the current generation of consoles, it's certainly not so bad that it's intolerable. Once you get used to it, it is tolerable for most styles of games -- it's just not [i]optimal[/i], that's all. Having said that, Microsoft are planning to release a new optional controller for the American (and let's hope Australian) market. The new controller is more like the Japanese controller, but won't be packaged in with the Xbox console. Microsoft say it is an alternative for those who don't like the main controller. So therefore, if this controller arrives down here...I certainly think that it has the potential to make the Xbox a much more playable and well-rounded console.[/color] Link to comment Share on other sites More sharing options...
Guest Jabroni3:16 Posted March 14, 2002 Share Posted March 14, 2002 It's quite obvious that you have not played extended rounds of Halo, if even at all. Once you have you will have a clearer understanding of the superiority of the the X-Box controller. I do agree with you on the D-Pad, along with the controlls for DOA3, i couldn't get a hold of that controlling style. I must say that the notches in the joy stick do help but they aren't a selling point, when you are into a game you don't care if it is notched or not. After i looked at the Japanese controller, i was in awe of the American version. [QUOTE] In the case of Xbox, the buttons are so close together and are at such an awkward angle, that playing a 2D fighter would be an utter nightmare. You'd be constantly slipping and pressing the wrong button. Hyper Magazine even said that the Xbox controller wasn't very suitable for Dead or Alive 3, particularly due to the poor D-Pad and face buttons. In terms of First Person Shooters, I have to say that I think it's probably a tie. Although, I believe that the GameCube controller is ideal for this genre. Why? Simple. If you look at the control sticks, you notice that the plastic hubs which they sit in are grooved so as to provide for an 8-way digital-style direction. Thus, in FPS games (or any games where some level of precise coordination is used), they make it easier for direct movement. Furthermore, the placement of the sticks (as well as their sheer comfrot) mean that movement would be pretty painless. I think that also you have to remember that there are three buttons on top of the GameCube controller, including the L, R and Z buttons. The Z button is less than ideal, but the fact that there are three buttons means that there are more options for the player, without the player needing to take his/her thumb off the right stick to press a face button. [/QUOTE] I can't see why you think the GCN controller is ideal for FPSs, i don't think the buttons are too close together at all, also when it comes to slipping from say X to B (X-Box controller), this probably occurs most when you had Pizza or something else greasy. As for placement on the controller, the C-Stick basically refutes your whole opinion. If Retro wants to make Controlls for MP any good at all they are going to have to optimise the C-Stick, Halo controlls come to mind. In no way do i feel that the buttons on the X-Box controller were placed wrong, that is except for the white and black buttons but i have no idea where they could have been put instead "without the player needing to take his/her thumb off the right stick to press a face button." That's right they only have to look for the Z button while a friend fires a rocket up your a**. After reading your message, i realize that you haven't had much experiance with the X-Box controlls, and have been going off of what has been played at stores, read in magazines, and/or played at a friends house who imported one. Link to comment Share on other sites More sharing options...
Guest Jabroni3:16 Posted March 14, 2002 Share Posted March 14, 2002 [QUOTE][i]Originally posted by Squashed Snail [/i] [B][COLOR=GREEN]Is it true that the Gamecube controller is cordless? I read somewhere that it is, and can be used 10m away from the actual console.[/color] [/B][/QUOTE] No that's only true with the WaveBird controller, all the others have cords. Link to comment Share on other sites More sharing options...
James Posted March 15, 2002 Share Posted March 15, 2002 [QUOTE][i]Originally posted by Jabroni3:16 [/i] [B]It's quite obvious that you have not played extended rounds of Halo, if even at all. Once you have you will have a clearer understanding of the superiority of the the X-Box controller. [/b][/QUOTE] [color=royalblue]I've actually had quite a significant level of experience with the Xbox controller (this is the benefit of being involved in gaming media). But moreover, it is important to read articles and analysis so that I can make a well-formed view. I would not judge the controller specifically on my own personal account. Rather, I judge the controller as the general populace judges it. This provides a more accurate view of the objective nature of the hardware.[/color][QUOTE][B] I do agree with you on the D-Pad, along with the controlls for DOA3, i couldn't get a hold of that controlling style. I must say that the notches in the joy stick do help but they aren't a selling point, when you are into a game you don't care if it is notched or not. [/QUOTE][/B] [color=royalblue]It's not a selling point, but when you're in a game, you certainly do care if it's notched. It is something which will affect gameplay and which will become noticeable (particularly in FPS style games).[/color][QUOTE][B] After i looked at the Japanese controller, i was in awe of the American version.[/B][/QUOTE] [color=royalblue]Uh...that line alone will cause you to lose a lot of credibility in this discussion lol. I will say, based on that...that you are probably in the 5% minority who actually prefer the Xbox controller to other controllers. It also suggests that you haven't used the Japanese controller ;) And I think it's worth nothing that my comment isn't designed as anything negative, but rather, I'm stating what appears to be a fact. If you actually [i]do[/i] prefer the Xbox controller...good for you. ;)[/color][QUOTE][B] As for placement on the controller, the C-Stick basically refutes your whole opinion. If Retro wants to make Controlls for MP any good at all they are going to have to optimise the C-Stick, Halo controlls come to mind. [/QUOTE][/B][color=royalblue] The placement of the C-Stick is actually something which the Xbox mimmicks. It's all well and good to say "they're going to have to optimise the control stick"....but [i]how[/i] should it be optimised? And what are you referring to when you say "optimised"? You can't just say "they gotta make it better" without telling me specifically what's wrong with it in the first place. Thus, my opinion stands.[/color][QUOTE][B] In no way do i feel that the buttons on the X-Box controller were placed wrong, that is except for the white and black buttons but i have no idea where they could have been put instead "without the player needing to take his/her thumb off the right stick to press a face button." [/QUOTE][/b] [color=royalblue]Umm...I wasn't talking about the white and black buttons when I said that. But I am saying that the addition of the Z Button at the top of the controller was of benefit to the GameCube. Perhaps Microsoft should have done something similar with the B&W buttons (perhaps one on either side or something *shrug*).[/color][QUOTE][B] That's right they only have to look for the Z button while a friend fires a rocket up your a**. After reading your message, i realize that you haven't had much experiance with the X-Box controlls, and have been going off of what has been played at stores, read in magazines, and/or played at a friends house who imported one. [/B][/QUOTE] [color=royalblue]Hm, that's totally wrong for a number of reasons. 1) When you are playing the GameCube, your finger only has to move forward slightly to touch the Z-Button. In the case of the Xbox controller, you are often required to "feel around" to find the Black and White buttons. So in actual fact, it is the Xbox where the player will be fumbling around trying to find the right button, while getting a rocket fired up his or her ***. As for the second point, you shouldn't make observations like that without knowing the facts. You're only saying that because my arguments are valid. Read above for my response to it -- I've actually had a broad range of experience and moreover, I do find it important to evaluate a product based on others opinions as well as my own. As I said, this is what will truly provide a well-rounded view. I think it's certainly acceptable that you prefer the Xbox controller, but your somewhat clumsy attempts at putting down the GameCube controller don't really work -- and I think anyone else who reads this topic will be able to see that. I think the real question is, you shouldn't pretend to be objective. Rather, you should just say "this is why I personally think the Xbox controller feels nicer", rather than trying to say that I'm wrong or something like that. Anyway...at the end of the day, there are two real issues here. I think that anyone would say that at least in a design sense (and a conceptual sense) the GameCube controller is far superior. Whilst the Xbox controller is kind of a cliched mess of plastic. [i]However[/i], I would also say that everyone is different and everyone has different tastes (as well as different sized/shaped hands). Thus, prefering one controller over the other won't make that controller objectively better, as it will be more about personal comfort (or staunch hardheadedness).[/color] Link to comment Share on other sites More sharing options...
Fall Posted March 15, 2002 Share Posted March 15, 2002 [QUOTE][i]Originally posted by Jabroni3:16 [/i] [B] No that's only true with the WaveBird controller, all the others have cords. [/B][/QUOTE] [color=green]Is that a different type of controller for the Gamecube? Though I too like the way the buttons are angeled on any Gamecube controller, it's very convenient.... :)[/color] Link to comment Share on other sites More sharing options...
James Posted March 15, 2002 Share Posted March 15, 2002 [QUOTE][i]Originally posted by Squashed Snail [/i] [B] [color=green]Is that a different type of controller for the Gamecube? Though I too like the way the buttons are angeled on any Gamecube controller, it's very convenient.... :)[/color] [/B][/QUOTE] [color=royalblue]The WaveBird controller is essentially the same controller, but it is totally wireless. However it isn't yet available -- it will be released soon.[/color] Link to comment Share on other sites More sharing options...
Red Posted March 15, 2002 Share Posted March 15, 2002 [B]I have not experienced the Gamecube controller as yet but I have used the XBox controller and found it very annoying. The control, for the first part, is too big. Also, the two buttons on the right of the main four buttons (right hand side of the pad) are hard to reach unless you don't play with your thumbs. The D-pad is clumsy and difficult to use.[/B] Link to comment Share on other sites More sharing options...
Guest Jabroni3:16 Posted March 16, 2002 Share Posted March 16, 2002 [QUOTE]Uh...that line alone will cause you to lose a lot of credibility in this discussion lol. I will say, based on that...that you are probably in the 5% minority who actually prefer the Xbox controller to other controllers. It also suggests that you haven't used the Japanese controller [/QUOTE] Uh... i don't see how it would lol. I have no urge to use the Japanese controller, because i am fine with the one i have now. There is nothing that i think needs to be improved, not one time have i become angered with the button set up. Sure the Black and White buttons can be mistaken your Y and B, but hey White and Black aren't used that often which leads to the next quote. [QUOTE]1) When you are playing the GameCube, your finger only has to move forward slightly to touch the Z-Button. In the case of the Xbox controller, you are often required to "feel around" to find the Black and White buttons. So in actual fact, it is the Xbox where the player will be fumbling around trying to find the right button, while getting a rocket fired up his or her ***. [/QUOTE] I have no idea why you would be "fumbling around" for the Black and White buttons, after all the two are only used for turning on and off the FlashLight and switching between Grenade types, but you with your extensive knowledge on the X-Box controlls probably already knew that. When i play Rouge Squadren, i can never actually make the ship do a barrel roll, why? Because i keep missing the damn Z button, after running into the same wall about 3 times, i finally am able to get through it. [QUOTE] The placement of the C-Stick is actually something which the Xbox mimmicks. It's all well and good to say "they're going to have to optimise the control stick"....but how should it be optimised? And what are you referring to when you say "optimised"? You can't just say "they gotta make it better" without telling me specifically what's wrong with it in the first place. Thus, my opinion stands [/QUOTE] By optimised i mean used for it's full potential, i.e. used like the Left ThumbStick is in Halo, basically mimmicking Halo controlls. If Retro decides to take this type of approach, which is really the only way you way you can approach controlls for this type of game for the GCN, it's going to be extreamly un comfortable, at least compared to the X-Box controlls. IF this is true i can see getting cramps in my hand after my 6 hour shifts i usually take for these type of games (which are those that keep my attention long enough). [QUOTE] As for the second point, you shouldn't make observations like that without knowing the facts. You're only saying that because my arguments are valid. Read above for my response to it -- I've actually had a broad range of experience and moreover, I do find it important to evaluate a product based on others opinions as well as my own. As I said, this is what will truly provide a well-rounded view. I think it's certainly acceptable that you prefer the Xbox controller, but your somewhat clumsy attempts at putting down the GameCube controller don't really work -- and I think anyone else who reads this topic will be able to see that. [/QUOTE] No i said that because it's obviously true that you haven't spent much more then 6 hours with the controller. You can't base your opinion off of what others say, because each person has differant opinions. Well then you say "Well i base mine off of multiple opinions from multiple magazines." That still doesn't mean squat. I have no idea why this is getting to me, i guess i can tell you haven't played the X-Box long enough to truely appreciate the controller. And you obviously have this Microsoft=Bad (which it does) opinion in your head so you won't give the System, Games, or Controlls your honest opinion with out that thought tainting your view, you should judge a System, Games and Hardware with an open mind. It's quite obvious that you are a GCN "fanboy" (i myself hate the term), but i only ask that next time when you actually judge a system, thats not by Nintendo, that you base it off of gaming, not the company's past or present. Play games, not names; don't knock it 'till you rock it(this refurs to games/systems that you actually can play); any gaming is good gaming. Link to comment Share on other sites More sharing options...
James Posted March 16, 2002 Share Posted March 16, 2002 [QUOTE][i]Originally posted by Jabroni3:16 [/i] [B] No i said that because it's obviously true that you haven't spent much more then 6 hours with the controller. You can't base your opinion off of what others say, because each person has differant opinions. Well then you say "Well i base mine off of multiple opinions from multiple magazines." That still doesn't mean squat. [/QUOTE][/b] [color=royalblue]Are you blind? Did you read what I said, or did you conveniently skim over it? How would you know how much time I have spent with an Xbox controller? For your information, I have spent easily as much time with an Xbox controller as a GameCube controller. I never said that I base my opinions of other magazines etc etc. You are putting words in my mouth, which is probably the only way you can try to discredit my opinion. I said that I take multiple views into account. Meaning, I not only take my own personal view, but also those of others. This does not mean to imply that I have a lack of experience with the Xbox controller, it means quite simply that I take all views into account, rather than just my own.[/color][QUOTE][B] I have no idea why this is getting to me, i guess i can tell you haven't played the X-Box long enough to truely appreciate the controller. [/QUOTE][/B] [color=royalblue]Yes, why would a discussion about a piece of plastic get to you? 1) You can't accept that someone else's opinion is different and that objectively speaking, you are in the minority when it comes to actually prefering the Xbox controller. 2) You have no idea how long I've spent with the controller (probably more than you have, seemingly) and thus, you merely try to say that I haven't spent enough time with it because you can't accept the fact that the majority of the gaming populace has already formed the view that the controller isn't superior to any other next gen controller on the market.[/color][QUOTE][B] And you obviously have this Microsoft=Bad (which it does) opinion in your head so you won't give the System, Games, or Controlls your honest opinion with out that thought tainting your view, you should judge a System, Games and Hardware with an open mind. [/QUOTE][/b] [color=royalblue]100% Untrue. You are the one who actually needs to take your own advice. :) I judge the Xbox console fairly. And I do not somehow hate the sytem because it is made my Microsoft -- I don't hate the Xbox at all. And in this case, I am not talking about the Xbox as a console, I am merely talking about its controller. My personal opinion is that the GameCube controller is superior -- this is an opinion held by not only myself, but by 90% of unbiased gaming publications, as well as by many in this very forum. Don't accuse me of a fault that you yourself posess.[/color][QUOTE][B] It's quite obvious that you are a GCN "fanboy" (i myself hate the term), but i only ask that next time when you actually judge a system, thats not by Nintendo, that you base it off of gaming, not the company's past or present. [/QUOTE][/B] [color=royalblue]lol...now [i]that[/i] really annoys me. You have a lack of arguments left, so you pull out the word "fanboy" to describe someone who disagrees with you. Sorry, but that just won't fly. I own multiple game consoles (I buy each one that comes out)...thus, how could I possibly be a fanboy? I am critical of Nintendo and its products where I need to be. But in this case, once again, we are talking about the controller. It is not necessary to expand this into a broader range of view. You are only doing so because you hate the fact that I'm disagreeing with you and that I have debunked your various ill-thought up points. Moreover, I find it particularly annoying that you say "base it off gaming, not on the company's past or present". It is, in fact, you who are doing that. Not me. You blatantly say that the GameCube's sticks aren't up to games like Halo -- even though they are in the [i]exact same position[/i] as those on the Xbox and PS2. You never specify what your complaints are, but rather, you are quite happy to gloss over other's arguments and try to awkwardly shoot them down. Therefore, I would submit that [i]you[/i] are in fact the fanboy here. You are vehemently defending a chunk of plastic, while simultaneously refusing to accept another person's opinion. I, however, have accepted that you may prefer the GameCube controller. I don't have any doubts there. But I will say that you yourself have demonstrated that you probably haven't used the GameCube controller very much (see? it works both ways)...and that you are staunchly trying to defend your purchase of an Xbox. I would use your own advice on you -- play it for the games, not the brand. This is what I do. In this case, as I said, we are talking about controllers specifically though. And having said that, I think the general consensus in the gaming community is that the GameCube controller is superior. Now, not everyone has to agree -- and I am perfectly fine with that. I, myself am slightly critical of some aspects of the controller (such as the Z Button)...however, you are somehow trying to say that I am totally wrong and because I don't totally agree with you, that I am a fanboy. Well...sorry, but fanboys are the ones who never accept other's opinions. And I'm afraid you fall into this category.[/color][QUOTE][B] Play games, not names; don't knock it 'till you rock it(this refurs to games/systems that you actually can play); any gaming is good gaming. [/B][/QUOTE] [color=royalblue]Oh god...does the pain ever end? lol I can say categorically that I have more gaming experience than you do (especially based on your absurd arguments). But I won't get into a tit for tat argument here. What I will say is that any gaming is [i]not[/i] good gaming -- good gaming is good gaming, bad gaming is bad gaming. :) Furthermore, I'm going to close this topic. You will no doubt try to say "see?! He can't take it! He's closing it!". When in fact, that could not be further from the truth. The fact is, I am not prepared to get into a debate which will never end in a reasonable outcome. You are clearly unprepared to deal with the topic in a mature way. Further to that, no matter what anybody else says, you are going to sit there and staunchly defend your favorite company...regardless of how many others' opinions may counter your own. I'm not saying that you have to agree with everyone, I'm just saying that you must accept that the majority of the gaming world disagrees with you. Take that or leave it. It's your choice. But frankly, I want these boards to be a place where educated/experienced gamers can discuss topics openly without resorting to all this ridiculous fanboy-speak. I expected more from you since the Zelda topic, Jabroni...but I guess I was wrong. You unfortunately fit the fanboy stereotype very well indeed.[/color] Link to comment Share on other sites More sharing options...
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