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Quick Thought


Adam
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Seeing the new Zelda game footage, I just got a sudden idea. Imagine this fully cartoon-like cel-shading technique to be used in a GameCube pokemon game.

It'll be like a playable version of he television show. I think it'd work great.

-Adam
theOtaku.com
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That would ROCK! Except there are complications... It would be hard to translate the Gameboy style to Gamecube... The ledge jumps, and the way a trainer has to see you to battle you. Their line of sight would be too wide, there would be no way to avoid them! So they'd have to think of something else... Plus, in the recent 64 Pokemon games, the battle animations [i]never[/i] hit the oponent, they hit the air and then the opposing Pokemon just acts like it got hit. The need to change that, I hate it.
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You know, cel-shaded visuals...like Jet Grind Radio and Zelda for GameCube.

I have long thought that cel-shaded graphics would perfectly suit a 3D Pokemon game...

there are so many possibilities...Nintendo could REALLY make a huge blockbuster with a game such as that.
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  • 2 weeks later...

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