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G/S/B Master
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Espeon
Morning sun
Psychic
Endure
Psych-up
Item: twisted spoon

Flareon
Fire blast
Sunny day
Double-edge
Skull bash
item:charcoal

Jolteon
Thunder
Rain dance
Thunder wave
Headbutt
Item: Magnet

Vaporeon
Hydro pump
Blizzard
Toxic
Iron tail
Item: Nevermeltice

Umbreon
Moonlight
Shadow ball
Faint attack
Psychic
Item: black glasses

Tyranitar
Earthquake
Crunch
Rock slide
Hyper beam
Item: pink bow
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[color=blue][size=1][b]Espeon[/b]
Actually, there's nothing really wrong with this moveset. Your team has no hazer/pseudohazer, thus I see the need of Psych Up. I don't, however, see the necessity of Endure. Reflect over Endure (R/B/Y TM for Eevee) for the crappy defense.

[b]Flareon[/b]
I see weather conflictions on this team, but you probably don't care. Shadow Ball over Skull Bash or Double-Edge (most likely the former). Most people don't realize that Ghost moves are based on [b]attack[/b], not special attack. Flareon has excellent attack so, yeah. :box:

[b]Jolteon[/b]
Attract over Headbutt. Jolteon has decent stats across the board except for attack and defense. Charm can be quite evil too.

[b]Vaporeon[/b]
Ice Beam over Blizzard for the PP and accuracy. Acid Armor will serve you more over Toxic against most people, and Rest over Iron Tail (what was the point of that anyway?).

[b]Umbreon[/b]
*eek*:eek:
Umby has 228 maximum attack and 218 maximum special attack at level 100 for it's [i]species[/i]. And unless you happen to be raising an Umbreon with maximum DV's, your stats are more than likely a little lower than that.

If an effective attacking moveset for Umbreon is to be made, you really need stat boosters like Curse or Screech (well, Screech is a degrader, but you get the point).

<> (Leftovers)
-this is Umbreon's version of the Curselax, basically. Recall that Shadow Ball runs off of attack, so Curse will help both Body Slam and Shadow Ball.

<> (Leftovers)
-this moveset makes use of Screech in place of Curse, usually inducing switches.

<> (Leftovers)
-this moveset has no attacking moves whatsoever, but is still effective nonetheless. [b]Your opponent CANNOT switch out of Toxic due to Mean Look![/b] Providing your opponent isn't a Steel type (they're immune to poison), Toxic'll kill them eventually. While you're waiting, you can Confuse 'em and Rest patiently and wait for the poison to do its work. And keep your fingers crossed that the Pokemon you trapped doesn't know a pseudohazing move (Roar and Whirlwind override trapping moves).

[b]Tyranitar[/b]
Hyper Beam? -_- Return/Frustration, Body Slam, Strength, [i]and[/i] Double-Edge all deal out more damage in two turns than Hyper Beam does in two turns. [i]All[/i] of them have 100% accuracy & more PP. Roar over Haiper Beam. Excellent otherwise.

[b]Overall:[/b]

+ Wise choice of Pokemon types
+ Good moveset variety

- Power-up items aren't my cup of tea
- Some weather issues

...that's my rate.[/size][/color] :ball:
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  • 2 weeks later...
[QUOTE][i]Originally posted by XxDMONxX [/i]
[B]Rate this team.................


1 Steelix

Slam
Toxic
Iron tail
Crunch

(( he is at lvl 100 and i have fed him the max of each vitamin and hp ups )))




2 n/a
3 n/a
4 n/a
5 n/a
6 n/a [/B][/QUOTE]



Thats not even a team **** head. but anyways as you wish.

[size=1][color=deeppink]You should mind your tongue. -Nerdsy[/color][/size]

P.S. rate MY team.Read topics for a while dude


[size=1][color=deeppink]Sorry to but in again. His little intrusion is all right, it's better that more post in someone elses Rate My Team thread than start fifty ga-jillion topics. -Nerdsy[/color][/size]




Steelix
Earthquake over toxic or slam.If your going to keep toxic then sandstorm over slam or crunch.
One more thing don't add any special moves like Fire,water,or grass.
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I wouldn't have Steelix, one fire pokemon and your finished, i would replace it with this team:


Raichu Magnet LV:100

ThunderBolt
Thunder
Zap Cannon
Rain Dance

Typlosion Charcoal LV:100

Flamethrower
FireBlast
DynamicPunch
Sunny Day

Ferilegatr(sp) Mystic Water LV:100

Surf
Hydro Pump
Slash
Bite

Meganium LV:100

Razor Leaf
Solorbeam
Body slam
(need a move here any suggestions welcome)

Pidgeot Sharp Beak LV:100

Fly
Wing Attack
Mirror Move
Whirlwind - for annoying pokemon that won't let you run away.

Dragonite LV:100

Hyper Beam
Psychic
FireBlast
Thunder


What a mixed bunch , i will welcome any suggestions to improving them with open arms.
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Guest ProudClod
[QUOTE][i]Originally posted by Paul [/i]
[B]What a mixed bunch , i will welcome any suggestions to improving them with open arms. [/B][/QUOTE]

I have to admit, thats a pretty creative team youve got there, i only play pokemon gamesy to compete with my friends, that explains 3/4 of my team being legendary pokemon.

Lose the pidgeot, thats my advice, normal moves arent that powerful, if youre particularly interested in flying pokemon, then id recommend articuno.
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[QUOTE][i]Originally posted by Paul [/i]
[B]I wouldn't have Steelix, one fire pokemon and your finished, i would replace it with this team:


Raichu Magnet LV:100

ThunderBolt
Thunder
Zap Cannon
Rain Dance

Typlosion Charcoal LV:100

Flamethrower
FireBlast
DynamicPunch
Sunny Day

Ferilegatr(sp) Mystic Water LV:100

Surf
Hydro Pump
Slash
Bite

Meganium LV:100

Razor Leaf
Solorbeam
Body slam
(need a move here any suggestions welcome)

Pidgeot Sharp Beak LV:100

Fly
Wing Attack
Mirror Move
Whirlwind - for annoying pokemon that won't let you run away.

Dragonite LV:100

Hyper Beam
Psychic
FireBlast
Thunder


What a mixed bunch , i will welcome any suggestions to improving them with open arms. [/B][/QUOTE]

Raichu 5/10
no way in the battle world you are going to use zap cannon.Replace it.Unless you have a good luck charm.which you need to make zap cannon hit.Or have gameshark and make it learn mind reader or lock on.Pretty good with the others

typhlosion 8/10
Replace something with flame wheel. Again with low accrate attacks.Replace 2 moves with thunderpunch and earthquake.But remove dynamic punch.If going to keep that,then use the samething with raichu.Or equiped it scope lens.But it just make a 50/50 chance though.

Feraligatr 9/10
good.But replace bite with earthquake.Thats how you protect yourself from eletric pokemon.

Meganium 9/10
good. use sunny day in your arsinal.Makes solarbeam a 1 turn attack and a little more damage.Synthesis over razor leaf.

Pidgeot 7/10
replace 2 moves for steel wing and mud slap.I would think Vaporjolt would like the whirlwind.

Dragonite 6/10
psychic and hyper beam doesn't serve your pokemon well.Safeguard and outrage will do the trick.Equiped with that dragon attack boost up or bitter berry.

overall 44/60
The grade:
B+

for the good part:
+4 pokemons has a 2.6 boost up.

bad news:
-need to own Pokemon stadium 2.Why? Because need to work out with type match up and what moves can defeat the pokemon that can defeat your current pokemon on the field.
-No need for low accrate high powerful attacks

I'll edit for more reports
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[QUOTE][i]Originally posted by Paul [/i]
[B]


Raichu Magnet LV:100

ThunderBolt
Thunder
Zap Cannon
Rain Dance

Typlosion Charcoal LV:100

Flamethrower
FireBlast
DynamicPunch
Sunny Day

Ferilegatr(sp) Mystic Water LV:100

Surf
Hydro Pump
Slash
Bite

Meganium LV:100

Razor Leaf
Solorbeam
Body slam
(need a move here any suggestions welcome)

Pidgeot Sharp Beak LV:100

Fly
Wing Attack
Mirror Move
Whirlwind - for annoying pokemon that won't let you run away.

Dragonite LV:100

Hyper Beam
Psychic
FireBlast
Thunder


What a mixed bunch , i will welcome any suggestions to improving them with open arms. [/B][/QUOTE]

Raichu: Agreeing with G/S/B Master, lose Zap Cannon. The only Pokemon that can naturally use it to full advantage are Magnemite and Magneton due to the fact they can learn Lock-On. I know that Porygon and Porygon2 (sp?) can learn that combo too, but their SA sucks, so there's no point. Anyway, replace it with a good normal move like Slam, Mega Kick, or Return and attach a Pink or Polkadot Bow.

Typhlosion: Dude..... Lose everthing except Flamethrower. Before you ask, you don't want to keep Fire Blast because of accuracy. Even though its the most powerful, Flamethrower is still better. Replace with Earthquake, Thunder Punch, and good normal move. Attach Soft Sand.

Feraligatr: You should keep Surf, very powerful and accurate. Crunch over Bite. Keep Slash. Ice Beam over Hydro Pump. Attach Nevermeltice.

Meganium: Very good. Put Sunny Day in the open slot, and you're set. Attach Miracle Seed.

Pidgeot: Fly is good. So's Whirlwind. Put in Steel Wing and Protect and you're good to go. Attach Metal Coat, or keep Sharp Beak if you used yours to make a Scizor or Steelix.

Dragonite: You really need to lose Hyper Beam. Vaporjolt has told many a person time and again about how crappy it is. Also lose Psychic and Fire Blast. Replace with Outrage, Body Slam, and maybe Fly. Attach Bitter Berry or if you're going to use it for a kamikaze mission, Dragon Fang.

*Note: I say Fly because it can take advantage being that its a Dragon/Flying type and plus I really like that move. :D*

Nice team set-up. :ball:
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