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Soldier of Fortune


Maester Seymour
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Soldier of Fortune 2 is much better than the first, get that one. Bascicially, it's mostly a really, really bloody single player FPS experience. You're given real missions and expected to complete them in a professional manner (or whichever way you wish). You could probably d/l the demo before you check out the real thing. Well for PC neway...for PS2 the Soldier of Fortune is okay...but it really lacks what the PC has, like textures and framerate.
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Soldier of Fortune (SOF) and SOF2 both strive on realistic damage. You can plast off enemies legs so they crawl around until they die or shoot someone's head clear off. To be honest I don't think it's very realistic (besides the gore) and has more of an "Acradey" feeling to it of you jumping around blasting everyone in sight. I know it's on PC, but I don't know if it's on consoles.
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Soldier of Fortune 2: Double Helix has improved much since its predecesor, with outstanding graphics, vast amount of detail, and amasingly good storyline. The game runs on an Unreal engine, and online play is said to rise to the standards of Sierra's Counter Strike.

In a way, I pity it. SOF2 could've been so much better. I admit that it is good, but not great. The sound quality isn't perfect either, the gunshots seem to be too common, making it nothing special, which prevents the player from experiencing the full battlefield effect. The music applies a loud rock n' roll type of theme in most of the levels, which can be good in a sense, since it may suit the type of position you are in, but it could ruin the atmosphere if you are in a slightly tense situation, like in a level which requires stealth and espionage.

Overall, the results for SOF2, as compared to SOF, prove to be satisfactory. It is one FPS which shouldn't go down the drain.
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