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Ashes To Shadows


The Harlequin
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[font=gothic][color=crimson]It started with the eruption. Twisting in its molten throes like a dying man, the pillar of ash and fire rent the sky, leaving tinged with an unholy darkness. The doom knell of its fury offered no room for respite, as the city was rocked by the fury of the outsiders. People ran, screaming, as liquid rock annihilated all that stood before it. Charred flesh left a bitter stench in the air, contesting with the mingled screams of men, women and children for sheer horror.

The sound of stone tearing, the agonised cries of the earth's defiance, heightened the panic. People ran faster, screamed louder, cursed the leaders that brought this seemingly divine wrath upon them. The ground itself split, an abyss suddenly yawning below the doomed citadel. Terrestrial howls again pierced the air, as the subterranean world was suddenly crushed by a falling city. The great crack slammed shut to a hollow boom, the city's requiem spelled out by the groaning earth, and the weak sounds coming from those that survived. The air hang heavy, and the earth seemed tense beneath them...

High above the primitive planet, a single ship hung suspended in geosynchonised orbit. A ship designed to house an entire race. A ship that very nearly equaled the size of the planet it slowly floated around. Dull grey, it glinted in the rays of the emerging sun. Strange protrusions were highlighted, and faded back into anonymity, as the ship drifted into exposure. The solar panels slid into place, catching their allotment of energy from the charged particles emitted from this insignifigant ball of gas, orbited by insignifigant planets. Or at least, that was the attitude taken by those on the ship. They were an ancient race, steeped in history, culture, and arrogance.

"Seal the fissures". The command klaxoned through the ship. The mechanoid beings in charge of the task responded immediately, a complex array of dials, buttons, readouts and the like being instantly translated, understood, and modified to have the desired effect on the planet below. A few of the protrusions on the outer shell of the ship shifted in response, sending invisible, lightfast waves down, effecting the entire geology of the rock below.

The Xirak'Tel had done their work to perfection. The planet below responded, their technology easily mastering the cycles of nature. The leaders on the ship smiled, and echoed their request to the planet below. Except for one. Vahnavoi sat back in his elongated chair, pondering why this was neccessary. He alone was against this. Yet all should be against this.

The Xirak'Tel had corrupted their planet. Their scientists had devised the ship they know resided in, and the race moved on. Their technologies had told them with would happen. They were prepared, and they cared not for the fate of their world. Vulcanism again phased in, leaving it a lifeless hulk. They never looked back. So they had moved to the first inhabitable world, and razed it to, albeitly after living there for many decades. Long-lived, they cared not how long they spent there. Their arrogance deemed them supreme. So they moved to a third world. And destroyed it. And the next one, and the next one. Countless worlds have fallen before their rapacious use of natural resources, and vicious experiments on life and earth. Those experiments had led to the devices being used now. devices that controlled a planet's actions.Yet never, in their galaxy spanning travels, had they encountered other life forms. This was the first. And the measures taken had been drastic. Afraid of the unknown, the Xirak'Tel had sought to intimidate, to coerce the lifeforms below. The beings had responded as best they could.

When the Xirak'Tel had demanded free access to the world, they had been rebuffed. A primitive weapon, a nuclear strike, had been launched against them. They had absorbed this futile attack with impunity, and reiterated. The leaders had again refused. The Xirak'Tel, incredulous that they should be resisted, had enacted the Queralein. The results were being seen below. Given the fate of one of their major cities, the Xirak'Tel were certain that the rest would capitulate. Vahnavoi sank back, shielding his eyes with his pale arm. He deliberated how to salvage this mess. He could see no viable way. The other leaders were debating amongst themselves, congratulating each other on the success of their plan. And the successful use of the devices they had enver dared try before. Midway through one such speech, another klaxon rang out, this one in warning. A robot trundled in, and diffidently informed what was going on.

"The fissures have been sealed. All of them. Every last one of the entire planet."

The gathered Xirak'Tel waited, unsure as to what this meant. The robot, seeing no sign of understanding, muttered to itself in a frequency to low to be heard, and continued.

"Pressure is building up. The planet is quite literally about to explode."

Pandemonium erupted. Xirak'Tel were shouting at one another, warning signals were going off, Xiraks were rushing to escape pods. More than enough were availabe, but still there was panic. The robot again muttered to itself, and left. Vahnavoi smiled grimly. He stood, holding his hands out for attention. Against everyone's will, they all fell silent. Vahnavoi spoke little, but when he did, he always had a point.

"These consequences we brought upon ourselves. There is nothing to do but flee, regroup, and move to the next world."

Although deemed soft by many, Vahnavoi still thought nothing of leaving a planet a wasted wreck. It was merely sentient life he worried for. Shouts of protest greeted his pronouncement. More robots moved in, forcibly removing the Girash, the councillors, from the chamber, taking them to their only hope.

The entire race was ready. Nearly 3 billion Xirak'Tel waited for the ejection order. It was never given.

The tortured earth at last could hold no more. Lava burst to the fore, breaching a hole mere centimetres in diameter. The entire viscera of the planet followed.

A column of lava to dwarf the earlier eruption burst outwards, blinding and burning millions of people. Kilometres thick, it seared the very atmosphere as it leapt up, to be partly quenched by the cold of space, before running headlong into the ship.

There was another explosion, audible easily on the planet below. The escape pods exploded outwards, some being driven to their fiery death, others propelled into the outer reaches of space, their guidance systems fried. No single pod escaped disorientation. They were equiped with machines to manufacture food, so no Xirak feared for his or her life. What drove them all to scared silence was the knowledge that they were not supreme, that they had been humbled. They hurtled through space, engaging in warp speeds, scattered to the far reaches of the universe. None of them knew what they would encounter. There was merely hope left to them now, and their innovation.

On the shattered earth, chaos was subsiding. People wer calming down, taking stock of the new world, tending to their wounded. It was not until a few hours later that the next discovery was made. Machinery no longer worked. None of it. All over the world, people pondered this new doom. How could they survive without their creations? Why had this happened? The greatest scientists drew conclusions. When the planet's core had exploded outwards into space, the magnetic resonance of the world had changed. Parts used to working together under force were now useless, as everything had changed.

Check your calender. It's 2017, 13 years after the attack.

The Xirak'Tel would regroup, sending beacons to each other over unimaginable reaches of the empty void. Stricken by their failures, the order was given to return to the planet they nearly destroyed, to take their impotent revenge on those they deemed responsible. The humans. Yet some objected. Strenuously. A rebellion would rock the entire race. Led by the renegade who's name was nevermore spoken. Vahnavoi. He gathered those who felt that the race had gone too far. He gathered those still left on other planets, who had not managed to return. The disaffected, the criminal, he took them all in. He would destroy the race itself, before allowing their arrogance to overwhelm them again.

The humans are in an almost medieval age again, swords and such becoming again prevalent. Barbaric tribes again emerge. Guns exist, but they are rare, very rare. There is no technology of recent times left. The world is a floating hulk. Entire regions exist that cannot be walked upon. Called the Broken Lands, their soils are not stable enough to hold together on their own, and had always relyed on the pressures beneath. Also, areas of land that have severed from the main skeleton of the planet, held in only by gravity. Floating islands, to which there is yet no way onto or off. And in the centre of what was once America, lies the gaping hole. One can venture to the other side of the world through the lightless sphere of the planet. But no one knows what will be found. Signs of life indicate that creatures down there may be much different to what humans thought. There may even be sentient forms of life, embedded in cavernous openings in the now exposed layers of the earth's crust. But on the surface, no world orders exist.

This rpg is designed to give you almost limitless freedom. You can play as humans on the surface, or expeditionists into the great unknown inner reaches of the planet. Or, an undiscovered race that you can create yourself, living in the bowels of the planet, only now come to humankind's knowledge. You can be imperialist Xirak'Tel, the Xirak'Tel of the Great Rebellion, Xirak'Tel that live on distant worlds of your own devising. You can write your own race, civilisation, and for a large part, storyline. Play it as you will.

As such, you'd better be a damn good rpg player if you want in. The Xirak'Tel are humanoid, though taller, thinner, and paler. They also have seven fingers to a hand, not including the thumb. Their skin quite often mottles, becoming any shade of the rainbow depending on emotion. They are intelligent, but physically inept. Their technology, and weaponry as such, is of the highest quality. Again, it is for you to decide your armoury should you play a Xirak'Tel (anyone who says something along the lines of "MarsDeath Ray or some other annoying cliche can and will be shot. No using both races though, unless you do a really good job of explaining why you should be allowed to.

I would ask that everyone sign up as more than one character. This is because for a very large percentage of the rpg, your group will be on its own. I want interaction between people's groups to a minimum for now. Don't worry, everyone's story, no matter who they are, will tie in at the end. Please, just work with me here people.

Character 1.
Name: Lacroix Eldritch
Race: Human
Equipment: Twin scimitars, leather armour, tent, provisions.
Location: Earth, surface.
Bio: Served as an assassin in the previous world. Quickly adapted to the knew system of savage life, with no rules.

Character 2.
Name: Ryana Eldritch
Race: Human
Equipment: Bladed quarterstaff, provisions.
Bio: Involved with Lacroix. Previously a theoretical physicist. Was rescued from savages by Lacroix, and taught to fight.

Character 3
Name: Kinrade Sigfried
Race: Human
Equipment: M82 A1A Sniper rifle, kris knife, tent, provisions.
Bio: Former sniper for American milita, Knights Of The Darkened Hearts, was in jail at the time of the attack. Broke out in the confusion, and hooked up with Lacroix and Asandir after nearly killing them.

Character 4
Name: Asandir Ven'Gyr
Race: Human
Equipment: Twin reaper knives, etc.
Bio: Former biotechnologist, travels with the other three in aid of his latest project, to map the biological changes that have taken place in the world.

Eternal night beckons, coupled with the promise of shining redemption. Depending on how everyone plays, this sere landscape will be transformed into heaven, hell, or be obliterated under the weight of its own folly. Deliverance is at hand...[/font][/color]
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Character 1.
Name: Rek Cade
Race: Human
Equipment: Shotgun, Rapier , Leather Armour, Rations
Location: Somewhere in what was Eastern Europe
Bio: Was a Lieutenant in the military in the old world. Is now adapting to the new world. Using his leadership skills he formed a small group dedicated to killing those responsible to the near armageddon

Character 2.
Name: Peter Cade
Race: Human
Equipment: S&W Revolver, Leather Armour, Dagger
Bio: Brother of Rek. He was a small minded accountant who went to work one day and returned to find his house had been wiped out by a stray lava rock which killed his wife and kids. Enthusiastically joined his brother's group to kill his family's murderers.

Character 3
Name: Daniel McAdam
Race: Human
Equipment: Twin Shortswords, Combat Knife
Bio: Close friend of Peter. He was secretly in love with his wife and was enraged when she was killed.

Character 4
Name: Paul Layton
Race: Human
Equipment: Twin 9mm Semi-Automatic Pistols
Bio: Was a Sergeant under Rek's command. Being a loyal soldier he followed along in his little slaughtering expedition.
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[color=crimson]Char 1.
Name: Nevri Deloras
Age: 24
Race: Human
Eqipment: Heavy Crossbow, Short Sword.
Bio: She was 11 when the untimely doomsday attack happened, and she barely escaped with her life. She was all alone, intill she found her best friend Ken still alive and kicking somehow. Now, with Ken's help, she has formed a small group trying to etch out an exsistance. Training herself with a bow, she is quite deadly at close or long range.

Char 2.
Name: Ken Howell
Age: 28
Race: Human
Equipment: Provisions, Tent, Dagger, Silenced 12 mm Pistol.
Bio: Tearing through his town on that day, he tried saving all he could, getting torn up along the way... but with little sucess. His family survived, somehow, and they split up, Ken going off on his own, thinking that settling down again would bring nothing. His little sister begged him not to go, and stubbornly followed. Finding Nevri 3 months of Hell later, they teamed up and sucessfully survived in the bleak world for years...

Char 3.
Name: Narna Howell
Age: 20
Race: Human
Equipment: Dual Katanas.
Bio: Stubborn as always, she went after her brother as he walked off into the distance. But that was a great help to Ken, who really didnt like the idea of leaving his sister behind, no matter how much he denied it. She slowly got more skilled, and after finding two Katanas on a dead man's body, she became quite deadly, with speed and agility on her side.

Char 4.
Name: Mak
Age: 4
Race: German Shepard [hehe o_o;;]
Equipment: Teeth.
Bio: Puppy found by Narna alone in the middle of nowhere. She [i]insisted[/i] that they take him, to Ken's utter dismay.

All of them are now reaching a massive fissure into the Earth. With no where left to head to, they all decide to go into the depths of the Shattered Planet... God Be With Them. [/color]
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Character 1.
Name: Craig Burke
Race: Human
Equipment: Katana, long bow, quiver, throwing knives.
Location: Earth, surface.
Bio: Is the leader of a small group called "Silver Wind". All skilled martial artists, well trained in both melee and weapons, they travel across the world (as best they can) looking for civilisations and other people. When the incident happened, the gang, who were once good friends, took their martial arts skills to practical use. All wear black ninja suit's, but Craig's has no sleeves, and he has a pair of fine golden gauntlets on his wrists. His IQ is 173, and he was once a skilled military agent. He knows most things about military tactics, training, and intelligence.

Character 2.
Name: Valandra Taki
Race: Human
Equipment: Two short, curved swords, small provisions.
Location: Earth, surface.
Bio: A woman, once romantically involved with Craig, but not since about 2 years ago. Being as Craig is the more skilled fighter and hunter, the others have agreed that he will carry most weapons, but no provisions. She was once a skilled doctor, and is the groups healer in respect.

Character 3.
Name: Ryo Kensindan
Race: Human
Equipment: A large, double edged axe, and many smaller throwing axes, small provisions and tent.
Location: Earth, surface.
Bio: Physically the largest of the three, his weapon is a huge axe, almost as big as he is. Before the incident he was a geoligist, and so knows much about the rocks and ground of the land. He can otfen judge whether the ground is safe to walk or camp on.
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Character 1.
Name: Indrid Kint
Race: Human
Equipment: 2 9mm uzis, black karate clothes and a horde of ammo for his weapons.
Location: Searching the depths of the planet.
Bio: Was a weapons expert and a criminoligist in the "old world" as he calls it. Trained in martial arts, an expert in Ti-Chi. Indrid has been searching the new areas opened up with some of his freinds.

Character 2.
Name: Jennifer Hunter.
Race: Human
Equipment: Bladed staff, Black weighted karate outfit.
Location: Right next to Indrid.
Bio: Trained Indrid in Ti-Chi. They were training together when it started and since then, they have been together. She is trying to get onto Indrid, but he doesnt pick up too easily.

Character 3.
Name: Michael Johnson aka MJ
Race: Human
Equipment: A long sword and a shield. Karate Gear.
Location: A few feet to Indrid's right.
Bio: Mj trained with Indrid under Jennifer aswell. Was a blacksmith and was very interested in medieval times, hence the sword and shield. He is also very interested in searching the cavity in the earth and it was his idea to go down there.
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OOC: lol, Harlequin is off on cadet camp for a week (numerous guffaws of laughter :p) SO that should give me enough time to tweak and change my chars, so bear with me and the absent Harlequin.

-----

Char 1
Locale: Cavernous depths of Earth
Name: S'thinay
Race: Humanoid elven creature
Equipment: two curved shortswords, bronzed armour and helm
Bio: Born of an ancient race of people that fled below the surface in the times of lore and legend, S'thinay has grown up in the ancient hand carved cities below the surface, like his fellow bretheren. Trained in the arts of tracking below and above, but his learned thoughts have been passed down from the dawn of time, and obviously out of date. He was out scouting when the turmoil arose, losing two of his party of four.

Char 2
Name: Lal'aith
Race: Humanoid elven creature
Equipment: long blade, same type of bronzed armour as S'thinay
Bio: Part of S'thinay's scouting party, she narrowly missed being crushed by falling rock, she and S'thinay are now trapped outside their city with only the bodies of their two fallen compainions to accompany them.
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[color=red]Woh, this RPG could be something if we got the right people. It really could be something...

Character 1
[b]Name[/b]: Gurthang
[b]Race[/b]: Human
[b]Equipment[/b]: Broad Sword, provisions, tent, and a radio.
[b]Bio[/b]: A former soldier of The United States Military, Gurthang was caught in the middle of the battle between the Xirak'Tel, and was almost killed when it happened. A peice of lava had hit his arm, leaving a great scar of pain upon it.
[b]Location[/b]: Upon an unnamed floating island, which he calls Ferantoe.

Character 2
[b]Name[/b]: Illuvatar
[b]Race[/b]: Human
[b]Equipment[/b]: A mighty bow and a quiver of arrows, provisions, tent, and a coat of chain mail
[b]Bio[/b]: Also a part of the battle, he was also lost, and later found, by Gurthang. They thus have begun a search for other survivers, upon an unnamed floating island within the Earth's gravity.
[b]Location:[/b] Upon an unnamed floating island, called Ferantoe by Gurthang.
[/color]
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[COLOR=crimson][font=gothic]Here's Johnny! ...wait. Well, I'm back. Yes, I was at Cadet camp. No it wasn't that bad. No, I won't start this yet, because in a few days I leave for a long period of time. My apologies to all concerned, but I assure you, I will get this thing off the ground.[/COLOR][/font]
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  • 2 weeks later...
Character 1
Name: Tao-Zhou
Race: Shadow Stalker
Equipment: Ninjato(Ninja Sword)
Bio: The mysterious Shadow Stalker prince Tao-Zhou once ruled a section of the Nether-World, but was dethroned by his treacherous right-hand-man Kamarin. He now wanders the Earth with his three companions in search of Kamarin. He wishes only for revenge, but is loyal to his allys. All those who cross his path must choose,
FRIEND OR FOE?
Location: the Shadows and backalleys of Earth, surface.

Character 2
Name: Jake Briar
Race: Vampire
Equipment: Throwing Blades
Bio: Jake was born to an abusive father who hated Jake and his mother for what they are. His mother wouldn't fight back, though, because she loved him to much. Jake eventually killed his father, and left on his own before confrunting his mother. He has covered up the inner pain by becoming a complete goofball. Inside, though he is a sad, pained Vampire and he is consumed with grief.
Location: The shadows and backalleys of Earth, surface.

Character 3
Name: Zi
Race: Half Shadow Stalker
Equipment: Ninjato
Bio: Zi is the mute pupil of Tao. He has tought her everything he knows, except for a few secrets in case she turns on him. She was turned out by her parents. She is a teen, but she follows Tao indefinately. She is energetic but often lays in the background, showing her dual nature.
Location: With Tao

Character 4
Name: Malekith
Race: Fire Daemon
Equipment: Spell book
Bio: Malekith is a stern and cool daemon, even if he is from the fire realm. He almost never laughs and dissaproves of Jakes sporadic outbursts.
Location: With Tao
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Room for one more?

Character 1
Name: Gabrielle
Race: Angel
Equipment: None
Bio: Gaby lived in heaven for seven hundred years. When she was the equivalent of a fourteen-year-old human, she left. Now she mostly hangs around a churchyard and watches the Priest gave the services.
Location: The churchayard in a wee villiage called Carrickferugs.

Character 2
Name: Zachary
Race: Human
Equipment: Kendo stick
Bio: Zachary is my most serious char. He's thirteen, and takes everything seriously and rarely makes jokes. Not cause he is mistreated or grieving or any other mary-sue crap, it's just the way he is. He's organised, intelligent, and comes from an ordinary background. He trains in Kendoooo!
Location: His house.

Character 3
Name: Trixie
Race: Half - Fairy
Equipment: none
Bio: There's one really unusual thing about trixie: She's blue. She has pink eyes (No pinkeye jokes here) and green hair. and wears one of those weird raggy pink dresses. She's not that tiny, in fact, she's eight years old, and is the average height of a three - year old, not bad for a fairy!
Location: The woodssss!

Character 4
Name: Damien
Race: Devil
Equipment: uh...a pitchfork?
Bio: Before, I start, HES NOT RED! He looks like a normal human, acutally. He has white hair and blue eyes, and he's small and skinny for his age. he has pale skin and comes from the firey pits of HELLLLLL! He's about the equivalent of a fifteen-year old human, and is about 750 years old.
Location: Hell!

As you can see, they're all fairly young, and not too dark and depressed, and aren't very well-armed, but hey, it's diffy, I wanna try to see how kids cope in an adult situation!
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Guest cloricus
Character 1.
Name: Collin - /nick Eps
Race: Human
Equipment: Tasser (64k volts, li-Oi bat, 10 mins on charge.), Personal extreme short range force field, dome tent (5 person), rats (Unlimited m & m's :P ). P90.
Location: Earth, new America?s.
Bio: Geekie hacker type, at the time of the warnings he and this small group thought all of it was a publicity stunt because it had come 3 days before the major election and had gotten rid of a uncovered top secret research centre out of the news. He and this small group robbed the facility as the attacks where going on, thus they have some nice equip.

Character 2.
Name: Brian = /nick Noe
Race: Human
Equipment: double handed long sword. (Made by a great great, grandfather by hand.) Styre Uzi 9mm.
Bio: The strong one, he has been the protector of the small group always standing as guard when they have raided, stolen and killed.

Character 3
Name: Cole - /nick Ado
Race: Human
Equipment: Styre AUG 50.cal. P190 specialise, with 3 shot short to mid range heat guided RPG. M17m245
Bio: The guns man, mods, repairs and any other mech jobs.

Character 4
Name: Jole - /nick Frog
Race: Unknown, part human and that?s about all that is known.
Equipment: long rang high yield small class mech. p90.
Bio: Smart guy, he has built every thing that the group now uses from palmtops, modded weapons to mechs and light to heavy aircraft.

The group has access to numerus hidden bunkers that they have been storing stolen (or "borrowed" items) in for the last 15 years.
This means they have a good place to hide and allot of stores like ammo and rats.

-Lord Epssy
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Guest cloricus
Now for my patented "poke the holes in Harlequins rpg" series... :D
I think you really need to read it over again macboy, and the earth would of been destroyed if some thing even remotely its size was in a geosynchronous orbit (I don't think you know what that means do you? - You should of used low earth orbit or liberation point 1-5 orbit... ? Don?t I sound like I know what I?m talking about! But yeah for some odd reason I do know what I?m talking about?)
Next hole ? ?There was another explosion, audible easily on the planet below.?
Two words for you, vacuum and second radiation.
There are allot more to and as for your explanation of why no tech works! I'm not going to even go in to it... Well one point, how many times have you done nav! They have nothing better than to give you nav... NAV NAV NAV NAV NAV NAV!!! And what?s one thing you learn in nav, I'll tell you since you sleep and or stare at raven the whole time. The magnetic fields of the earth are always changing!

Well I had my fun, good story lots of badly explained events but all up a good idea and you seem to have a plan on how to play in the long term and it should be good if people stick to it.
Don't be to controlling.

And yes I know this is double posting but I have a good reason. Bit like being double-parked don?t you think?

[Edited - Added this in]
YAY 501 POST!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[/Edited]

Have FUN
-Lord Epssy (It's baron now but lord sounds so much better don't ya` think?)
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[font=gothic][color=crimson]Cloricus, Cloricus. Think, for one moment, before rushing in to attempt to disprove me. 1) This ship was [I]made[/I] for that kind of thing. Surely you think they'd work out a way to stop that from happening, or do you think they'd blindly fail to learn from experience, and continue to destroy planets by aimlessly floating towards them.... I doubt it. 2) Sound travels along a transverse wave. Now, tranverse waves don't sublimate away under vaccuum. As for radiation, well, allow me to put it on this basis. You get that, don't you. 3) Guess what, there are no magnetic fields anymore! Want me to explain? I think you'll need it. If there is a magnetic field, regardless of its polarisation, it will be of [I]equal[/I] to any other polarisation. So, there will always be a certain amount of "magnetic pressure". Now, take that all away. Bang. Any further questions?

But your first and most grievous mistake was ignoring this. It's fantasy, it can be any way I damn well want it to be.

Secondly: You've made one rpg to my knowledge. It went nowhere. You're in no position to give me advice.

Thirdly: You're one hell more of a control freak than I would ever be.

Lastly: Life is weird. Get used to it.

Anyway, now that I've indulged Cloricus's rather poorly thought out rush to sound slightly intelligent, I'll take the chance to make a few other comments. To my more recent sign-upees, don't go overboard with the heaven/hell/other dimension thing. I hate religion, don't bring it in to my rpg. Ah well.[/font][/color]
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Guest cloricus
Now that's what I like to see, a dismal attempt at rebuttal, but do remember than I left out some errors.
But I do stand corrected; it is your fantasy, in your head; so it can be what ever you want it to be.

Anyway if I were to continue we'd get in to that whole thing again, you might remember last time... It left scares on my arms...

Btw I do hope you realise that any remark I make against you is only in fun and in most cases in the past has also been a joke, you seem to take things a bit far some times so I thought that I would make this point clear.
AND POKE THE HOLE IN HARLEQUINS RPG IS PATENTED SO DON'T KNOCK IT OR I'LL TAKE YOU TO COURT IN AMERICA AND GET 50 BILLION FOR COPYRIGHT VIOLATION!

...I've had my fun... *Walks off as Harlequin carefully aims the 50.cal sniper rifle and then shoots the chicken beside him and walks away...*

-Lord Epssy
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[font=gothic][color=crimson]That's not even worth my time. Anyway, this thing has started. And I'm disappointed to say that since nobody else did, I'll be playing the part of the Xirak'Tel myself. This should get a little hectic. So, as I said, the thread is up.[/font][/color]
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[color=darkgreen][font=gothic]Well, here goes... (finally)

Character 01
Name: Csi (pron. tsi) West
Race: Human
Location: Unknown as yet
Equipment: none
Bio: Normal young woman, was attending university until world exploded suddenly. Biggest sister to 12 other siblings. Long, black hair, numerous peircings, rather tall for her gender.

Character 02
Name: Danna West
Race: Human
Equipment:
Bio: younger sister to Csi, ten years old. Honey blond hair, played violin. Six fingers on each hand. Loves animals.

Character 03
Name: Jen West
Race: Human
Equipment: pocket knife, playboy mag
Bio: Younger brother to Csi, fifteen years old. Interest in the military. Shaved head, sergeant's rank tattooed on left arm.

Character 04
Name: Boo
Race: looks human
Equipment: map
Bio: baby of four months. [/font][/color]
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