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Legacy : End of Days


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[i][b]Chapter I[/b]

A long time ago, there was once a society of people who possesed great magical abilities. They were called the Rummi Tribe. They used their magic for good, and lived in harmony . . . for a while. However, even though they were peaceful in nature, they were feared and hated by mankind, and were hunted and killed. The last few survivors sealed their powers into a mystical crystal and embedded it deep into the earths crust, and then they dissappeared from existance. Over the place where the crystal was buried, a giant mountain began to form.

But with great good, there must be great evil. It is the law of the universe - everything must have a counter balance for it to exist. At first this evil took the form of humanity, who were evil in nature, no matter how good they thought. But soon, it became apperant that something much worse was lurking in the shadows.

In an attempt to equal the powers of the great Rummi, the universe also created a race of unimaginable hatred, far worse than humans could ever comprehend. They were the Wareot. They had the power to summon fearsom deamons with incredably destructive abilities. It wasn't very long before they had control over the entire planet, and transformed it into a desolate wasteland, ruled by the single figue of all evil. Bavartzauron! If the God and the devil did in fact exist, they were too afraid to comfront him. Bavartzauron ruled for a total of three thousand years straight. Three thousand years of unimaginable horrors and terror. All technolgy and science and poltics were distroyed.

Realising what it had done, the universe made the Wareot tired, and Bavartzauron eventually passed into a deep sleep, leaving his empire to his children, his childrens children and so on and so forth. However, as time and generations passed, the Wareot got lazy. The current ruler of Earth, Creed, while still the most powerful being on the planet, is but one tenth the power of his mighty ancestor, Bavardzauron.

It was around this time the universe seized the chance to erase it's error, and recreated the powers of the Rummi. On the 31st of December 16,034, 6 babies were born with the same destiny, using the long forgotten powers of the Rummi, they would topple the Wareot, and all the other races who had decided to follow them, and once again bring happiness and hope and all the other emotions of joy back to the suffering people of Earth.

18 years later, the children are now mature enough to set out on their quest, and take down the evil Creed for good. Having never met, the universe sends them each a guardian to inform them of what lies ahead, and to keep them safe from harm.

And so, they set out, fully aware, but in no way understanding what had been place on their young shoulders. They know the will meet others, but do not know how, when or where their paths will cross. They know what they have to do and they're as ready as they ever will be. The course of history is about to be changed - are you brave enough to take part ? ? ?
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Right - we need 6 heros (the children) and some bad guys. If someone would be Creed, that would be cool.

[b]Name: [/b]Character name
[b]Hero / Villian:[/b] One of the Rummi or Wareot [i](or you could just be some random companion to either group.)[/i]
[b]Age:[/b] All the Rummi are 18, anybody else can be watever age they want.
[b]Race:[/b] The year is 16,042, there's a lot more races than humans.
[b]Weapon:[/b]You can have a weapon if you want, but there's no real need for them.
[b]Top 3 spells:[/b] Aside from basic magic (fire, ice, thunder,earth, water, wind) every character has 3 super spells. Even though they are more powerful, they take a lot more energy from the character.
[b]Discription:[/b] Apperance of character
[b]Bio:[/b] Character history
[b]Guardian:[/b] Only the 6 Rummi have a guardian. The guardians a small entities with no actual powers, so to speak. They're sort of like a conscious good luck charm.

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name: Cotter Swing
h / v: Rummi
Age: 18
Race: Human
Weapon: Clawed gloves
Top 3 spells:
1) Exor - Momentarally distorts reality
2) Opium - Overwhelms all within range
3) Rochet - Non elemental power blast
Discription: Tall - 6"4, dark hair. One green one blue eye. Wears a pair of loose black jeans and a white t-shirt.
Bio: Cotter lead a relativly normal life with his adoptive parents and his older step sister until he was approached by Slurm (his guardian). His real parents died when he was 4 when his home town was apperently distroyed by Creeds minions. He was taken in by the Swings, and has no recollection of what happened in his past.
Guardian: Slurm - a small , blue imp with a silver tint and lime green hair.

We'll start when we have at least 10 people, and signups can go on for as long as people want to join.
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Name: Creed or His Highness
Hero / Villian: Leader of the Wareot of course!
Age: 251
Weapon: Vorpal Weapon(metamorphs into whatever he needs)
Top 3 spells: Will be described during use in RPG
1.)Multi-Planar Mass Amphorication
2.)Call of the Dark Gods Beyond Time
3.) Zero
Bio: What is there to say? He grew up in the grande palace of the Wareot living like the king that he is. That's about all anyone really knows about him.
Guardian: He has no guardian in the Rummi sense but he has uncountable henchmen, pets, and slaves to fight for him.
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[font=gothic][color=crimson]Name: Lacroix Kincade
Hero / Villian: Villian, apparently. Not allied with the Wareot, more like a chaotic loner.
Age: 21
Race: Drider
Weapon: Twin axes, bladed quarterstaff.
Specialty spells:
1. Eldritch Darkness
2. Soul Lance
3. Soul harge
Discription: (attachment) Stands about 8ft tall.
Bio: Lacroix's main pursuit in life is a scholarly one. Albeitly one with more than a hint of risk. Lacroix spends his life investigating the habits and anatomy of exotic beasts, preferably dangerous. The more legendary, the better. As such, he has a lot of nasty scars. [/font][/color]
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[color=darkgreen][font=gothic]Name: Alastuin
Hero / Villian: villain to rummi and wareot, has been scarred by both.
Age: 497
Race: centaur/pegasus (winged centaur)
Weapon: dagger
Top 3 spells: deathscent, miasma, black cloud
Description: human section: long black hair, green eyes and numerous runic tatoos, equine section: black, fully grown mare
Bio: Feared and loathed by all she has met, Alastuin retreated to the forest at the age of thirty five and hunted for a living, growing steadily more and more deranged and hostile through loneliness and isolation. Her racial tribe of the area was hunted to extinction, she has not seen one of her kind since she left them. She hates the wareot for what they have done to the land.
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[color=firebrick][size=1][EDIT] Well, guys its offical. I have fractured my ankle...weee!

Name: Raellyra
Hero / Villian: Rummi
Age: 18
Race: Human
Top 3 spells:
[b]Immolo:[/b]Can bring back people from the dead. However, the body must be right there. Its more of a putting the soul back in, not a zombie thing.
[b]Belua[/b]: Lets her control the will of beasts.
[b]Veraugur[/b]: Lets her see if someone is lying, or if deception is going on.
Discription: Black hair, blue eyes, with red streaks in the front. She is quite pale, and about 5'5. She has a tattoo on her right shoulderblade. It looks like a tiger.
Bio:...
Guardian: Jaque. A 'miniature' white tiger. About a 2/3 the size of a real tiger.


[/color][/size]
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Name: Diamoon
Hero / Villian: Rummi
Age: 18
Race: Fenshared
Weapon: Keeps a Long Sword with him

Top 3 spells:
- Fall to The Halo (Massive Holy attack takes a massive amount of energy at the start of the game Diamoon fears it power, he believes that it will end his life if he uses it.)
- Chamber of Souls (Creates a Zone of protection) (It protects against Summoning darker creatures, rising of the dead, and dark manipulation of souls.)
- Exodus (A fire attack spell that is very effective against Deamons).

Discription: a tall wide shouldered hansom young man with features that resemble an elf.

Bio: I'd prefer people to find out in character.

Guardian: a small dragoniod creature named Skee.
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[color=crimson]Name: Orion
Hero / Villian: Hero, But not a Rummi.
Age: 872, looks 16.
Race: ArchAngel
Weapon: Turskanmi- Sword around 6 feet in length, and is an inch wide. It is a thick sword, maybe half an inch, and is extremely sharp from being forged in Heaven.
Top 3 spells: [b]Forkantos[/b]- A massive beam of pure holy magic extends out from his right hand, elminating anyone in it's path.
[b]God's Tear[/b]- Ressurection/Healing power that drains Orion's energy supply for the rest of the day.
[b]Frozen Memories[/b]- Orion goes into a fetal postion, as a crystal forms around him and all his energy is restored in an hour instead of a day. Can only be used once every day, and only during the daylight.
Discription: 8'2, with large white feathery wings. He wears a silver platemail, along with large black combat boots. He keeps his sword on a sheath along his back. Looks very strong.
Bio: Born in the clouds of Heaven under two of the strongest knights of Jehovah's army. For 872 long years, God has known of the ressurection of the Rummi race, and has been training Orion for the reappearance of Angel's on the planet. Orion is being sent as an ultimate guardian and Ally of the Rummi.[/color]
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