Circ Posted October 16, 2002 Share Posted October 16, 2002 I've worked on a earth/stone themed deck for a fanfic. Almost all cards are made-up ones, but a few are real. I didn't bother to put up levels, though I think it could easily be made. I would really appreciate comments. ******* are made-up cards @@@@@@@ are real cards +++++++ is the only fusion card ------------ MONSTERS (18 +1 fusion +3 real) ------------ +++++++ Siamois Undergrave Ghosts Earth/Spellcaster 2600/2200 Nara, the Earth Spirit + Tombstone Ghost +++++++ ******* Nightmare Golem Earth/Stone/Effect 1000/3100 Special effect: Until it has been switched at least one time in attack mode, no other monster can be attacked as long as Nightmare Golem is in defense mode ******* ******* Shuni Sorceress Dark/Spellcaster/Effect 1300/1400 Special effect: If powered up 400 points, can deflect any attack at another monster ******* ******* Kazim, the Faceless Giant Earth/Stone/Effect 1300/1150 Special effect: If combined with the Heart of Kazim, power is doubled ******* ******* Grave Digger Dark/Fiend/Effect 1100/1300 Special Effect: the player may search his deck or graveyard for a trap card each turn ******* @@@@@@@ Milus Radiant Earth/Beast/Effect 300/250 Special Effect: As long as this card remains face-up on the field, increase the ATK of all Earth monsters by 500 points and decrease the ATK of all Wind monsters by 400 points. @@@@@@@ ******* Clown Gargoyle Earth/Spellcaster 2100/1700 ******* ******* Concrete-Mixing Machine Dark/Machine 2000/1900 ******* ******* Cave Dragon Earth/Dragon 2000/1700 ******* ******* Living Stalagmite Earth/Stone 1900/1600 ******* ******* Okama Statue Earth/Stone 1800/1900 ******* ******* Lost Compass Dark/Machine 1700/1500 ******* ******* Ruby-Eyed Tiger Earth/Beast 1700/1400 ******* @@@@@@@ Trent Earth/Plant 1500/1800 @@@@@@@ ******* Pebble Man Earth/Warrior 1500/1700 ******* ******* Nara, the Earth Spirit Earth/Spellcaster 1500/1350 ******* ******* Living Fossils Earth/Stone 1400/1200 ******* @@@@@@@ Sand Stone Earth/Stone 1300/1600 @@@@@@@ ******* Lost Soul of Gaia Earth/Zombie 1300/0 ******* ******* Lava Lamp Water/Machine 1200/1600 ******* ******* Walking Castle Earth/Stone 1000/2500 ******* ******* Tombstone Ghost Dark/Spellcaster 1000/1400 ******* ------------ TRAPS (9) ------------ ******* Sandstorm Permanent Trap No magic/trap card can be flipped face up as long as this card is active ******* ****** Sandcastle Permanent Trap Absorb an attack, and send it back later ******* ******* Blood of the Earth Permanent Trap Cause a monster to be trapped in moving sands, and be destroyed if it isn't freed after 2 turns ******* ******* Petrification Normal Trap Stop an opponent in it's track and petrify it until next turn ******* ******* Bewitched Jewel Normal Trap Multiply an attack's strenght by 300% and deflect it to the most powerfull monster on the field ******* ******* Pollution Normal trap Decrease any light or beast monster's attack and defense points by 400 ******* ******* Toon Rocks Rain Normal Trap Destroy an attacking monster ******* ******* Volcano Normal Trap Destroy an attacking monster and increase the attacked one's attack by 200 points for the following turn ******* ******* Underworld Way Normal Trap The choosen monster destroy the attacking, no harm is made to the attacking monster's owner life points ******* ------------ MAGIC CARDS (11 +2 real) ------------ ******* Eternal Caves Field Magic Hides stone/earth monsters and increase their defense by 300 ******* ******* Mounts of Despair Field Magic Disperse any attack launched at a Stone monster ******* ******* Brick Furnace Normal Magic Makes your earth/stone monster immune to fire-based attacks ******* ******* Land Thief Normal Magic Let you flip over all cards face down on the field and stole one of them to add to your hand. All card are then put back face down, none are activated. ******* ******* Earth Elemental Normal Magic Increase a stone/earth monster's attack and defense by 200 points ******* ******* Rock Carver Normal Magic Restore a stone monster's attack and defense points at full strenght and remove any trap/magic card affecting it ******* ******* Motion to the Motionless Normal Magic Make a monster out of a trap/magic card while making a trap/magic card out of a monster. ******* ******* Camouflage Normal Magic Make a monster virtually invisible, according there's a field magic card in play ******* ******* Mythical Stone Circle Equip Magic Your monster is immune to all attacks ******* ******* Blue Diamond Equip Magic Increase a stone monster's attack by 350 points ******* ******* Heart of Kazim Equip Magic Power up the Shuni Sorceress attack and defense points by 250. If the Shuni Sorceress is destroyed, this card may be attached to Kazim, the Faceless Giant ******* Polymerization Shield and Sword Shield and Sword is evidently for a combo with Nightmare Golem (most likely entrapped with Sandcastle) Camouflage is similar to Mako Tsunami's monsters use of water, and Panik's use of Castle of Dark Illusion. As for Toon Rock Rain, think about some Tex Avery cartoons... Link to comment Share on other sites More sharing options...
Alexander Posted October 18, 2002 Share Posted October 18, 2002 Heh. Cool. Some of these cards are pretty oricinal...though "Grave Digger' is just...ick! Way, WAY, *WAY* overpowered. Shuni Sorceress makes no sence, either. But still...I like what you're doing. Keep the creative ideas flowing, and good luck! Link to comment Share on other sites More sharing options...
Dragon Fou Lu Posted October 19, 2002 Share Posted October 19, 2002 "Brick Furnace Normal Magic Makes your earth/stone monster immune to fire-based attacks" if that were a real card , i would love to have one in my deck! :) Link to comment Share on other sites More sharing options...
Circ Posted October 19, 2002 Author Share Posted October 19, 2002 [QUOTE][i]Originally posted by Alexander [/i] [B]Heh. Cool. Some of these cards are pretty oricinal...though "Grave Digger' is just...ick! Way, WAY, *WAY* overpowered. Shuni Sorceress makes no sence, either.[/B][/QUOTE] Well, The Grave Digger is a variation on the Magician of Faith, but I wasn't really planning on using it in the fanfic. As for the Shuni Sorceress, I think ther eis an effect monster that say "When the opponen attack, you choose the target" or something like that. In fact, it's just the card text, as it would be said quite differently in the fanfic itself. Thanks for the comments I've already put down about all the cards for a greek mythology deck, and begun thinking about a another centered around a card called the "Wacky Leprechaun" :laugh: Link to comment Share on other sites More sharing options...
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