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A new made-up deck: Greek Mythology!


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This Deck is much more a big Hitter than the other one.

In the fic, when Meridion Sphinx is played, the players actually ask each others a riddle.

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MONSTERS 21
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+++++++
Dragon Goddess
Wind/Dragon
2900/2800
Amazon Warrioress + Ironbelly Dragon
+++++++

+++++++
Deepest Hell Flame Demon
Fire/Beast
2700/2300
Ferocious Manticora + Flame Cerebrus
+++++++

*******
Rabid Hippogriff
Earth/Beast/Effect
1700/1500
Special Effect: If any card affect this monster's attack power by raising it, it will randomly attack a monster each turn.
*******

*******
Nemesis the Dark Goddess
Dark/Spellcaster/Effect
1900/2000
Special Effect: Each time a monster is sacrified, half his attack points may be added to
the player's life points
*******

*******
Chimera the Fearless
Dark/Beast
2400/2200
Special Summon: This card may only be special summoned by used Heaven's Fury on Little Chimera
*******

*******
Meridion Sphynx
Wind/Beast/Effect
1300/1800
Special Effect: each player flick a coin and calls it. If both call right or wrong, nothing happens. Otherwise, all the monsters of the one who called wrong are destroyed.
*******

@@@@@@@
Little Chimera
600/550
Special Effect: As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points.
@@@@@@@

*******
Atlas, Support of the Sky
Earth/Spellcaster
2400/2100
*******

@@@@@@@
Flame Cerebrus
Fire/Pyro
2100/1800
@@@@@@@

*******
Ironbelly Dragon
Earth/Dragon
1900/2200
*******

*******
Ferocious Manticora
Earth/Beast
1900/2000
*******

*******
Lerne Hydra
Water/Beast
1800/1800
*******

*******
Queen of Hyads
Earth/Fairy
1800/1500
*******

*******
Biting Fairy
Dark/Fairy
1700/1400
*******

*******
Amazon Warrior
Dark/Warrior
1600/1800
*******

*******
Lachesis, the 2nd Fate
Dark/Spellcaster
1500/1300
*******

*******
Wicked Dryad
Light/Fairy
1400/1700
*******

*******
Fountain Nymph
Water/Spellcaster
1300/1500
*******

*******
Atropos, the 3rd Fate
Dark/Spellcaster
1300/1400
*******

@@@@@@@
Harpy Lady
Wind/Winged Beast
1300/1400
@@@@@@@

*******
Medusa, the Serpent Girl
Water/Fiend
1200/2000
*******

*******
Clotho, the 1rst Fate
Dark/Spellcaster
1200/1500
*******

------------
TRAPS 11
------------
Olympus Mons
Protect the chosen monster for up to 2 turns against all attack, including all
magic and trap cards

Olive Oil
Decrease the defense of the attacking monster by 500 points

Charybdis the Hungry
Destroy the attacking monster

Nemea's Lion's Fur
Increase a Beast/Beast-warrior type monster's defense point by 400 points

Blood of Noessos
Poison the attacking monster and keep him from attacking, while decreasing his attack point by 150 points each turns. This lost is not permanent. This cards's effects whore off after 3 turns

Triton's Horn
Send the attack back at the monster, increased by 50%

Sun Eclipse
Make the monsters unable to be seen

Song of the Cygn
Increase a water monster's defense and attach points by 300

Tsunami of Poseidon
Send back all of the attacker's cards on the field to his deck, which is afterward shuffled


------------
MAGIC CARDS 10
------------
Argus' Fifty Eyes
A monsters protected cannot be attacked and has his attack points increased by 250

Gift of Hades
Bring a monster back from the graveyard with his defense increased by 50%

Hermes' Boots
Allow a monster to attack more than once during a turn

Sacred Olive Three
Increase all earth monster's defense and attack by 20%

Pythie of Delph
The player cannot place any card face-down as long as this card is in play

Athena's Aegis
Decrease the dammage made to a player's life points by 60% for a maximum of 4 turns

Chiron's Class
Increase a light monster's attack point by 500 points

Nymph Magic
Increase all nymphs, fairies or dryads' attack by 300 points, while decreasing all dark monsters' attack the same

Were Magic
Create a copy of a monster for a sacrifice or fusion

Heaven's Fury
If played on Little Chimera, allow Chimera the Fearless to be summoned

Tapestry of Destiny
Virtually gives the player complete control of the game (I'm not sure of this card's effects yet)
This card can only be summoned if the three Fates are face-up on the field

Polymerization
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