Circ Posted October 20, 2002 Share Posted October 20, 2002 This Deck is much more a big Hitter than the other one. In the fic, when Meridion Sphinx is played, the players actually ask each others a riddle. ------------ MONSTERS 21 ------------ +++++++ Dragon Goddess Wind/Dragon 2900/2800 Amazon Warrioress + Ironbelly Dragon +++++++ +++++++ Deepest Hell Flame Demon Fire/Beast 2700/2300 Ferocious Manticora + Flame Cerebrus +++++++ ******* Rabid Hippogriff Earth/Beast/Effect 1700/1500 Special Effect: If any card affect this monster's attack power by raising it, it will randomly attack a monster each turn. ******* ******* Nemesis the Dark Goddess Dark/Spellcaster/Effect 1900/2000 Special Effect: Each time a monster is sacrified, half his attack points may be added to the player's life points ******* ******* Chimera the Fearless Dark/Beast 2400/2200 Special Summon: This card may only be special summoned by used Heaven's Fury on Little Chimera ******* ******* Meridion Sphynx Wind/Beast/Effect 1300/1800 Special Effect: each player flick a coin and calls it. If both call right or wrong, nothing happens. Otherwise, all the monsters of the one who called wrong are destroyed. ******* @@@@@@@ Little Chimera 600/550 Special Effect: As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points. @@@@@@@ ******* Atlas, Support of the Sky Earth/Spellcaster 2400/2100 ******* @@@@@@@ Flame Cerebrus Fire/Pyro 2100/1800 @@@@@@@ ******* Ironbelly Dragon Earth/Dragon 1900/2200 ******* ******* Ferocious Manticora Earth/Beast 1900/2000 ******* ******* Lerne Hydra Water/Beast 1800/1800 ******* ******* Queen of Hyads Earth/Fairy 1800/1500 ******* ******* Biting Fairy Dark/Fairy 1700/1400 ******* ******* Amazon Warrior Dark/Warrior 1600/1800 ******* ******* Lachesis, the 2nd Fate Dark/Spellcaster 1500/1300 ******* ******* Wicked Dryad Light/Fairy 1400/1700 ******* ******* Fountain Nymph Water/Spellcaster 1300/1500 ******* ******* Atropos, the 3rd Fate Dark/Spellcaster 1300/1400 ******* @@@@@@@ Harpy Lady Wind/Winged Beast 1300/1400 @@@@@@@ ******* Medusa, the Serpent Girl Water/Fiend 1200/2000 ******* ******* Clotho, the 1rst Fate Dark/Spellcaster 1200/1500 ******* ------------ TRAPS 11 ------------ Olympus Mons Protect the chosen monster for up to 2 turns against all attack, including all magic and trap cards Olive Oil Decrease the defense of the attacking monster by 500 points Charybdis the Hungry Destroy the attacking monster Nemea's Lion's Fur Increase a Beast/Beast-warrior type monster's defense point by 400 points Blood of Noessos Poison the attacking monster and keep him from attacking, while decreasing his attack point by 150 points each turns. This lost is not permanent. This cards's effects whore off after 3 turns Triton's Horn Send the attack back at the monster, increased by 50% Sun Eclipse Make the monsters unable to be seen Song of the Cygn Increase a water monster's defense and attach points by 300 Tsunami of Poseidon Send back all of the attacker's cards on the field to his deck, which is afterward shuffled ------------ MAGIC CARDS 10 ------------ Argus' Fifty Eyes A monsters protected cannot be attacked and has his attack points increased by 250 Gift of Hades Bring a monster back from the graveyard with his defense increased by 50% Hermes' Boots Allow a monster to attack more than once during a turn Sacred Olive Three Increase all earth monster's defense and attack by 20% Pythie of Delph The player cannot place any card face-down as long as this card is in play Athena's Aegis Decrease the dammage made to a player's life points by 60% for a maximum of 4 turns Chiron's Class Increase a light monster's attack point by 500 points Nymph Magic Increase all nymphs, fairies or dryads' attack by 300 points, while decreasing all dark monsters' attack the same Were Magic Create a copy of a monster for a sacrifice or fusion Heaven's Fury If played on Little Chimera, allow Chimera the Fearless to be summoned Tapestry of Destiny Virtually gives the player complete control of the game (I'm not sure of this card's effects yet) This card can only be summoned if the three Fates are face-up on the field Polymerization Link to comment Share on other sites More sharing options...
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